[Fab] Placing XML's into dat1 and in the client
For those of you that don't know how to do this
Go ahead and make your xml for your weapon or some crap you made.
Instead of placing it that weird additions.xml that you shouldn't be using
Place it in Dat1.xml without ext="true" 'cause that's for the additions.xml
Give your item a type just like the other ones so it wont get bullied!
FOR EXAMPLE = "type=0x0192jn"
I don't care, give it anything, just as long as it's not in use.
You can check if it's available or un-available by pressing ctrl+f and searching the type that you made
Once you're done and rebuilt the server, you realize you can spawn it ingame but WHERE ARE THE DAMN TEXTURES
WELL I'LL TELL YOU WHATS WRONG WITH IT
The server is loading the xml just fine although your client does not have the xml that the server is using so it won't load correctly
Decompile your client with something like JPEX Flash decompiler and open up binary
Export the first bin
Yes... I know it says ghost ship, shut up and do it
Edit that bin with notepad++ and put your custom xml in there
Something that I did was completely replace everything in there with my dat1.xml
Import the bin back into the client
Recompile your client and poof. There are the cute textures you made for your weapon
IMPORTANT
Don't think about using remote textures... If you do, stop, look at bleach, and think.
Go ahead and make your xml for your weapon or some crap you made.
Instead of placing it that weird additions.xml that you shouldn't be using
Place it in Dat1.xml without ext="true" 'cause that's for the additions.xml
Give your item a type just like the other ones so it wont get bullied!
FOR EXAMPLE = "type=0x0192jn"
I don't care, give it anything, just as long as it's not in use.
You can check if it's available or un-available by pressing ctrl+f and searching the type that you made
Once you're done and rebuilt the server, you realize you can spawn it ingame but WHERE ARE THE DAMN TEXTURES
WELL I'LL TELL YOU WHATS WRONG WITH IT
The server is loading the xml just fine although your client does not have the xml that the server is using so it won't load correctly
Decompile your client with something like JPEX Flash decompiler and open up binary
Export the first bin
Yes... I know it says ghost ship, shut up and do it
Edit that bin with notepad++ and put your custom xml in there
Something that I did was completely replace everything in there with my dat1.xml
Import the bin back into the client
Recompile your client and poof. There are the cute textures you made for your weapon



