DetectedCsgo Triggerbot *Updated* v2

Posts 166–172 of 172 · Page 12 of 12
Quote Originally Posted by legostrike2 View Post
Well it changes the saturation and whatever else of the game.
as long as it can still detect players moving across or coming around a corner etc it should be fine
Quote Originally Posted by Ally View Post


as long as it can still detect players moving across or coming around a corner etc it should be fine
So... how does it detect the player? Based on movement and is that why it's best not to move your mouse and just hold angles? Seems to randomly shoot as well but obviously a script cant be perfect especially with something like this.
Quote Originally Posted by legostrike2 View Post
So... how does it detect the player? Based on movement and is that why it's best not to move your mouse and just hold angles? Seems to randomly shoot as well but obviously a script cant be perfect especially with something like this.
it detects when there is a color change anywhere near your mouse, or when in game near the center of your screen
Quote Originally Posted by Ally View Post


This isn't a ahk and there is no detection with ahk and compiled ahk
wtf do you mean this script isnt an ahk? LOL


Has anyone tried this in ESEA? And also, will the code be released so we can actually try it on like ESL and stuff? Dont wanna use the same exe that everyone else has but id be down to try this on esea
Quote Originally Posted by neiger123 View Post
wtf do you mean this script isnt an ahk? LOL


Has anyone tried this in ESEA? And also, will the code be released so we can actually try it on like ESL and stuff? Dont wanna use the same exe that everyone else has but id be down to try this on esea
It's made is ahk but is not in .ahk format. I also won't be releasing the source code
Time to put my script to rest, Sorry to the community. @T-800 @Royce @DarknzNet
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As you wish, marked as detected & closed.
Posts 166–172 of 172 · Page 12 of 12
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