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Home › Forum › MultiPlayer Game Hacks & Cheats › Steam Games Hacks & Cheats › Garry's Mod Hacks & Cheats › Garry's Mod Coding & Resources › Working on exploit

Working on exploit

Posts 1–3 of 3 · Page 1 of 1
NE
NeuraYT
Working on exploit
Basically I made a program that hooks with Garry's Mods Lua State allowing you to use Lua C to execute any script without sv_cheats and allowcslua. Anyone have any tips on bypassing for example cake anti-cheat. My friend bypassed it but he ain't telling me :/
#1 · 10y ago
Gorzoid
Gorzoid
either copy fake debug.getupvalue, then use getupvalue(concommand.Add (any func detoured by CAC),1) to get the CAC table and use vehicle.lua as reference for the hashed variablenames, or just copy all the funcs you need to use, although careful using any lua functions, you will need to set it so it uses your copied functions rather than the onces in _G, you can do this by using debug.setupvalue or just setfenv. (dont return the copied funcs back to _G as you can get detected for truth engineering)
#2 · 10y ago
HU
Hunter
1 week has passed and no further replies have been made by the OP. Assuming solved.

/Closed.
#3 · 10y ago
Posts 1–3 of 3 · Page 1 of 1

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