Shatters Behavior ERROR?
So after implementing my new shatters behavior i got this weird ERROR? does anyone know what this error means or any ideas on how to fix it?
BEHAVIOR ERROR CLICK HERE
System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(T Key key)
at wServer.logic.BehaviorDb.ctor.Init(String objType, State rootState, ILootDef[] defs) in C:\Users\REALM\Desktop\Divinity Realms\Rotmg PServer\Gummy's Realm\wServer\logic\BehaviorDb.cs:line 112
at wServer.logic.BehaviorDb.<>c.<.ctor>b__25_23() in C:\Users\REALM\Desktop\Divinity Realms\Rotmg PServer\Gummy's Realm\wServer\logic\db\BehaviorDb.Shatters.cs:line 16
at wServer.logic.BehaviorDb..ctor(RealmManager manager) in C:\Users\REALM\Desktop\Divinity Realms\Rotmg PServer\Gummy's Realm\wServer\logic\BehaviorDb.cs:line 64
at wServer.realm.RealmManager.Initialize() in C:\Users\REALM\Desktop\Divinity Realms\Rotmg PServer\Gummy's Realm\wServer\realm\RealmManager.cs:line 225
at wServer.Program.Main(String[] args) in C:\Users\REALM\Desktop\Divinity Realms\Rotmg PServer\Gummy's Realm\wServer\Program.cs:line 55
at System.Collections.Generic.Dictionary`2.get_Item(T Key key)
at wServer.logic.BehaviorDb.ctor.Init(String objType, State rootState, ILootDef[] defs) in C:\Users\REALM\Desktop\Divinity Realms\Rotmg PServer\Gummy's Realm\wServer\logic\BehaviorDb.cs:line 112
at wServer.logic.BehaviorDb.<>c.<.ctor>b__25_23() in C:\Users\REALM\Desktop\Divinity Realms\Rotmg PServer\Gummy's Realm\wServer\logic\db\BehaviorDb.Shatters.cs:line 16
at wServer.logic.BehaviorDb..ctor(RealmManager manager) in C:\Users\REALM\Desktop\Divinity Realms\Rotmg PServer\Gummy's Realm\wServer\logic\BehaviorDb.cs:line 64
at wServer.realm.RealmManager.Initialize() in C:\Users\REALM\Desktop\Divinity Realms\Rotmg PServer\Gummy's Realm\wServer\realm\RealmManager.cs:line 225
at wServer.Program.Main(String[] args) in C:\Users\REALM\Desktop\Divinity Realms\Rotmg PServer\Gummy's Realm\wServer\Program.cs:line 55
