ReadProcessMemory(fProcess.__HandleProcess, (PBYTE*)(BaseEntity + X), &Pos, sizeof(float[3]), 0);
Pos[0] = *(float*)((DWORD)BaseEntity + X); Pos[1] = *(float*)((DWORD)BaseEntity + Z); Pos[2] = *(float*)((DWORD)BaseEntity + Y);
X = 0x260; Z = 0x264; Y = 0x268;