Help❓ Enemy Players in general.

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❓ Enemy Players in general.
I've seen some hacks which have glow and radar features which are constantly being shown. Now in my hack they only show at a certain distance which I know is because of what valve did. Now is there a way to make the server/client/whatever think that the enemy is a teammate?
I dont think so tbh .
No, the server only updates enemies positions when you're close to them. However, if you DON'T check for dormant entities in your esp/glow/radar/whatever, you will be able to see last known position of the enemy.
Quote Originally Posted by 4773n0x View Post
No, the server only updates enemies positions when you're close to them. However, if you DON'T check for dormant entities in your esp/glow/radar/whatever, you will be able to see last known position of the enemy.
Didn't know that. Thanks.
Quote Originally Posted by 4773n0x View Post
No, the server only updates enemies positions when you're close to them. However, if you DON'T check for dormant entities in your esp/glow/radar/whatever, you will be able to see last known position of the enemy.
This will cause "ghosts" on map.
the best you can do is read position from radar struct when your team mate spots them
/Solved & closed.
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