Welcome to patch 6.13, the one where supports get to have nice things, too. We’ve got a few more support changes in patches to come, but let’s focus on the here and now.
For the most part, supports aren’t really that weak. The issue is their influence can be hard to appreciate compared to more obvious things like kill streaks. In a certain light, however, perception is reality: when players believe they’re weak, they’re more reluctant to make risky - but impactful! - plays. With that in mind, our goal this patch is to sharpen support gameplay satisfaction, making success a bit easier to observe. Better rewards for doing support things and a healthy assortment of quality-of-life improvements should make supports feel better about their place in the world.
Botlane happiness aside, we’re also taking steps to address recent warps in the top lane landscape. This means reining in overperformers (Irelia, Vladimir) and bringing up a few picks we think should have a seat at the table (Gnar, Jarvan). Whichever approach you prefer, this patch’s biggest shift to top lane is a reduction to the reliability of Teleport plays, so be sure to check those changes out below.
...On further inspection, occasionally surviving TP ganks will make support life more pleasant, so we’ve really come full circle with this introduction.
That’s all for us (now literally “us”) this patch! Go forth and experience the joy of leveling up from a ward.