ESEA Anti Cheat

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ESEA Anti Cheat
so recently i made my personal hack runing on a ring0 i have try it on ESEA for 2 week and i didnt get banned , so iam wondering if ring0 and random variable not obviouse variable like entitylist and localplayer , are enought to stay safe on ESEA
Variable names have nothing to do with any detection; variable names are omitted when a binary is built because variables and functions are access via their address, not their name. The name of a variable / function is just for you and the IDE to know which variable / function you want to use.
Quote Originally Posted by WasserEsser View Post
Variable names have nothing to do with any detection; variable names are omitted when a binary is built because variables and functions are access via their address, not their name. The name of a variable / function is just for you and the IDE to know which variable / function you want to use.
yeah your probaly right but better be safe then sorry , how about ring0 you think its enought to stay hidden from there anti cheat client ?
Quote Originally Posted by TheNamless View Post
yeah your probaly right but better be safe then sorry
He is right. Having a variable named AIMBOT or a1mb0t makes no difference whatsoever.
Quote Originally Posted by gtaplayer2 View Post
He is right. Having a variable named AIMBOT or a1mb0t makes no difference whatsoever.
yeah that one think , but how about ring0 does it make it harder to detect ? , do theye ban people manualy ? , cause i have beign testing it on esea for 2 week and still i didnt got banned
1 week has passed and no further replies have been made by the OP. Assuming solved.

/Closed.
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