mouse_event aimbot weird behavior

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mouse_event aimbot weird behavior
Last night I tried to make a aimbot which used mouse_event instead of WPM. I came up with this code:
Code:
void GetPixels(Vector viewAngles, Vector vAngle, float& pixelsY, float& pixelsX)
{
	Vector delta = { viewAngles.x - vAngle.x, viewAngles.y - vAngle.y, 0.f };
	pixelsY = (delta.x * -1.f) / (0.022f * 1.3f * 1.f);
	pixelsX = delta.y / (0.022f * 1.3f * 1.f);
}

int main()
{
	DWORD pId;
	HWND hwnd = FindWindow(NULL, "Counter-Strike: Global Offensive");
	GetWindowThreadProcessId(hwnd, &pId);
	HANDLE hProc = OpenProcess(PROCESS_ALL_ACCESS, NULL, pId);
	DWORD clientDll = getDll(pId, "client.dll");
	DWORD engineDll = getDll(pId, "engine.dll");

	while (true)
	{
		if (GetAsyncKeyState(0x05) & 0x8000 || GetAsyncKeyState(0x01) & 0x8000)
		{
			float pixelsY, pixelsX;
			Vector localPosition = { Player.getPosition(hProc, clientDll).x, Player.getPosition(hProc, clientDll).y, (Player.getPosition(hProc, clientDll).z + Player.getEyePosition(hProc, clientDll).z) }; //get local eye position.
			Vector viewAngles = Player.getViewAngle(hProc, engineDll); //get local viewangles

			int closestEnemy = GetClosestEnemy(hProc, clientDll, engineDll, localPosition, viewAngles); //get closest entity to crosshair
			if (closestEnemy > 0 && closestEnemy < 64) // check if entity is valid
			{
				Vector closestHead = Entity.getHeadPos(hProc, clientDll, closestEnemy); //get head pos of entity
				closestHead = VelocityComp(hProc, clientDll, closestEnemy, closestHead); //velocity compensation
				Vector vAngle = CalcAngle(localPosition, closestHead);pos
				RCS(vAngle, hProc, clientDll); //rcs
				Normalize(vAngle);
				vAngle = SmoothAngle(viewAngles, vAngle, 50.f); //smooth
				GetPixels(viewAngles, vAngle, pixelsY, pixelsX);
				mouse_event(MOUSEEVENTF_MOVE, pixelsX, pixelsY, 0, 0);
			}

		}
		Sleep(1);
	}
}
When I press aimkey close to an enemy, it creates a static box which I cannot surpass. I cannot move my mouse over the edge of the invisible box. Does anyone know why this is happening? I can provide video if someone wants.
Anyone knows about this and why it is occuring?
set ur sensitivity lower
Posts 1–3 of 3 · Page 1 of 1

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