class Vector3
{
public:
float x;
float y;
float z;
Vector3();
Vector3(float a, float b, float c);
};
Vector3::Vector3()
{
x = 0;
y = 0;
z = 0;
}
Vector3::Vector3(float a, float b, float c)
{
x = a;
y = b;
z = c;
}