
scr_airdrop_ac130 "3" scr_airdrop_ammo "17" scr_airdrop_counter_uav "15" scr_airdrop_emp "1" scr_airdrop_harrier_airstrike "7" scr_airdrop_helicopter "7" scr_airdrop_helicopter_flares "5" scr_airdrop_helicopter_minigun "3" scr_airdrop_mega_ac130 "2" scr_airdrop_mega_ammo "12" scr_airdrop_mega_counter_uav "16" scr_airdrop_mega_emp "0" scr_airdrop_mega_harrier_airstrike "5" scr_airdrop_mega_helicopter "5" scr_airdrop_mega_helicopter_flares "3" scr_airdrop_mega_helicopter_minigun "2" scr_airdrop_mega_nuke "0" scr_airdrop_mega_precision_airstrike "10" scr_airdrop_mega_predator_missile "14" scr_airdrop_mega_sentry "16" scr_airdrop_mega_stealth_airstrike "3" scr_airdrop_mega_uav "12" scr_airdrop_nuke "0" scr_airdrop_precision_airstrike "11" scr_airdrop_predator_missile "12" scr_airdrop_sentry "12" scr_airdrop_stealth_airstrike "5" scr_airdrop_uav "17" scr_arena_numlives "1" scr_arena_promode "0" scr_arena_roundlimit "0" scr_arena_roundswitch "3" scr_arena_scorelimit "1" scr_arena_timelimit "2.5" scr_arena_winlimit "4" scr_ctf_halftime "1" scr_ctf_numlives "0" scr_ctf_playerrespawndelay "0" scr_ctf_promode "0" scr_ctf_returntime "30" scr_ctf_roundlimit "1" scr_ctf_scorelimit "0" scr_ctf_timelimit "10" scr_ctf_waverespawndelay "10" scr_ctf_winlimit "1" scr_dd_addtime "2.5" scr_dd_bombtimer "45" scr_dd_defusetime "5" scr_dd_numlives "0" scr_dd_planttime "5" scr_dd_playerrespawndelay "0" scr_dd_promode "0" scr_dd_roundlimit "3" scr_dd_roundswitch "1" scr_dd_scorelimit "1" scr_dd_timelimit "2.5" scr_dd_waverespawndelay "0" scr_dd_winlimit "2" scr_diehard "0" scr_dm_numlives "0" scr_dm_playerrespawndelay "0" scr_dm_promode "0" scr_dm_roundlimit "1" scr_dm_scorelimit "1500" scr_dm_timelimit "10" scr_dm_waverespawndelay "0" scr_dm_winlimit "1" scr_dom_numlives "0" scr_dom_playerrespawndelay "0" scr_dom_promode "0" scr_dom_roundlimit "1" scr_dom_scorelimit "200" scr_dom_timelimit "0" scr_dom_waverespawndelay "0" scr_dom_winlimit "1" scr_explBulletMod "1" scr_game_allowkillcam "1" scr_game_deathpointloss "0" scr_game_forceuav "0" scr_game_graceperiod "0" scr_game_hardpoints "1" scr_game_killstreakdelay "0" scr_game_onlyheadshots "0" scr_game_perks "1" scr_game_spectatetype "1" scr_game_suicidepointloss "0" scr_gtnw_numlives "0" scr_gtnw_playerrespawndelay "0" scr_gtnw_promode "0" scr_gtnw_roundlimit "1" scr_gtnw_roundswitch "0" scr_gtnw_scorelimit "101" scr_gtnw_timelimit "10" scr_gtnw_waverespawndelay "0" scr_gtnw_winlimit "1" scr_hardcore "0" scr_hardpoint_allowartillery "1" scr_hardpoint_allowhelicopter "1" scr_hardpoint_allowuav "1" scr_koth_numlives "0" scr_koth_playerrespawndelay "0" scr_koth_promode "0" scr_koth_roundlimit "1" scr_koth_roundswitch "1" scr_koth_scorelimit "250" scr_koth_timelimit "15" scr_koth_waverespawndelay "0" scr_koth_winlimit "1" scr_maxPerPlayerExplosives "2" scr_nukeCancelMode "0" scr_nukeTimer "10" scr_oldschool "0" scr_oneflag_numlives "0" scr_oneflag_playerrespawndelay "0" scr_oneflag_promode "0" scr_oneflag_roundlimit "0" scr_oneflag_roundswitch "3" scr_oneflag_scorelimit "1" scr_oneflag_timelimit "3" scr_oneflag_waverespawndelay "0" scr_oneflag_winlimit "4" scr_patientZero "" scr_player_forcerespawn "1" scr_player_healthregentime "5" scr_player_maxhealth "100" scr_player_numlives "0" scr_player_respawndelay "0" scr_player_sprinttime "4" scr_player_suicidespawndelay "0" scr_RequiredMapAspectratio "1" scr_restxp_cap "0.5" scr_restxp_enable "0" scr_restxp_levelsPerDay "0.5" scr_restxp_minRestTime "4" scr_restxp_restedAwardScale "0.5" scr_restxp_timescale "1" scr_riotShieldXPBullets "15" scr_sab_bombtimer "30" scr_sab_defusetime "5" scr_sab_hotpotato "0" scr_sab_numlives "0" scr_sab_planttime "2.5" scr_sab_playerrespawndelay "7.5" scr_sab_promode "0" scr_sab_roundlimit "1" scr_sab_roundswitch "1" scr_sab_scorelimit "0" scr_sab_timelimit "20" scr_sab_waverespawndelay "0" scr_sab_winlimit "1" scr_sd_bombtimer "45" scr_sd_defusetime "5" scr_sd_multibomb "0" scr_sd_numlives "1" scr_sd_planttime "5" scr_sd_playerrespawndelay "0" scr_sd_promode "0" scr_sd_roundlimit "0" scr_sd_roundswitch "3" scr_sd_scorelimit "1" scr_sd_timelimit "2.5" scr_sd_waverespawndelay "0" scr_sd_winlimit "4" scr_team_fftype "0" scr_team_kickteamkillers "0" scr_team_respawntime "0" scr_team_teamkillpointloss "1" scr_team_teamkillspawndelay "20" scr_thirdPerson "0" scr_tispawndelay "0" scr_vip_numlives "0" scr_vip_promode "0" scr_vip_roundlimit "3" scr_vip_roundswitch "1" scr_vip_scorelimit "1" scr_vip_timelimit "2.5" scr_vip_winlimit "2" scr_war_numlives "0" scr_war_playerrespawndelay "0" scr_war_promode "0" scr_war_roundlimit "1" scr_war_scorelimit "7500" scr_war_timelimit "10" scr_war_waverespawndelay "0" scr_war_winlimit "1" scr_xpscale "1"

seta sv_pure "0" seta badhost_endGameIfISuck "0" seta badhost_maxHappyPingTime "999" seta iwnet_searching "0" seta party_minplayers "1" seta party_IAmSelected "1" seta party_teambased "1" seta party_minLobbyTime "0.1" seta party_gameStartTimerLength "0.5" seta ui_maxclients 10 //If you have upload speed of 512kbps-1mbps more than 10 will mess up the host with lags. seta sv_pure "0" seta party_minplayers "1" seta party_hostmigration "0" seta party_IAmSelected "1" seta party_teambased "1" seta party_minLobbyTime "0.1" seta party_gameStartTimerLength "0.5" seta scr_airdrop_nuke 5 seta ui_allow_teamchange 1 seta scr_airdrop_mega_nuke 5 seta scr_nukeTimer 300 seta scr_airdrop_mega_ac130 29 seta scr_airdrop_ac130 30 seta scr_airdrop_emp 20 seta scr_nukeCancelMode 0 seta sv_allowdownload 0 seta sv_kickbanclient 3600 seta party_hostname <NICKNAME ON STEAM> //Must be exactly if you use color codes then ^1Hos^2T type it exactly. seta scr_war_timelimit 0 seta scr_war_scorelimit 12000 seta scr_diehard 1 seta cg_drawHealth "1" seta scr_player_respawndelay "3"