ForceFullUpdate

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ForceFullUpdate
Hey guys,
today I release a forcefullupdate-method. I hope some noobs stop asking for ffu-methods.
Code:
void ForceFullUpdate()
{
	DWORD _dwClientState = M.Read<DWORD>(Engine.dwBase + ClientState);
	M.Write<int>(_dwClientState + 0x16C, -1);
}
Have fun
what's the point? what do we get?
Quote Originally Posted by SP1K3CSGO View Post
what's the point? what do we get?
It's a forceUpdate. Like if you type in the console: record x; stop
this method is ghetto asfuck!
better use executecclientcmd and make it execute "record x; stop"
Quote Originally Posted by shinezz View Post
this method is ghetto asfuck!
better use executecclientcmd and make it execute "record x; stop"
I believe its the other way around.. xD
Why the hell would he use record, when you can execute convar cl_fullupdate?
s a r c a s m . . .
Quote Originally Posted by legit_player View Post
Why the hell would he use record, when you can execute convar cl_fullupdate?
Well, if you just execute its behind sv_cheats 1 now.
If you want you can use cl_fullupdate but I showed a method to help all the noobs.
I use myself a different version.
I only tried to be helpful
Quote Originally Posted by reaLD View Post
If you want you can use cl_fullupdate but I showed a method to help all the noobs.
I use myself a different version.
I only tried to be helpful
Yo, thats fine haha. Method you posted is easiest external way.
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