ForceFullUpdateHey guys, today I release a forcefullupdate-method. I hope some noobs stop asking for ffu-methods. Code: void ForceFullUpdate() { DWORD _dwClientState = M.Read<DWORD>(Engine.dwBase + ClientState); M.Write<int>(_dwClientState + 0x16C, -1); } Have fun
Originally Posted by SP1K3CSGO what's the point? what do we get? It's a forceUpdate. Like if you type in the console: record x; stop
Originally Posted by shinezz this method is ghetto asfuck! better use executecclientcmd and make it execute "record x; stop" I believe its the other way around.. xD
If you want you can use cl_fullupdate but I showed a method to help all the noobs. I use myself a different version. I only tried to be helpful
Originally Posted by reaLD If you want you can use cl_fullupdate but I showed a method to help all the noobs. I use myself a different version. I only tried to be helpful Yo, thats fine haha. Method you posted is easiest external way.
Originally Posted by legit_player Why the hell would he use record, when you can execute convar cl_fullupdate? Well, if you just execute its behind sv_cheats 1 now.