HelpGetAsyncKeyState

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GetAsyncKeyState
Is this correct? using a GetAsyncKeyState NUMPAD2

Code:
#define WallMgr 0x0

bool pWallMgr = false;

void Hack()

DWORD CShellBase  = (DWORD)GetModuleHandleA("CShell.dll");
DWORD PWallMgre  = *(DWORD*)(CShellBase + WallMgr);

if(GetAsyncKeyState(VK_NUMPAD2)!=NULL) pWallMgr=(!pWallMgr);
    if(pWallMgr==false)
    for(int i = 0; i < 1752; i++)
    if (*(DWORD*)((CShellBase)+WallMgr) == NULL)
     {
        *(bool*)((*(DWORD*)((CShellBase)+PWallMgr))+(i*0x594)+0x468) = false;
        *(bool*)((*(DWORD*)((CShellBase)+PWallMgr))+(i*0x474)+0x46C) = false;
        *(bool*)((*(DWORD*)((CShellBase)+PWallMgr))+(i*0x474)+0x570) = false;
    }
    else
    {
        *(bool*)((*(DWORD*)((CShellBase)+PWallMgr))+(i*0x594)+0x468) = true;
        *(bool*)((*(DWORD*)((CShellBase)+PWallMgr))+(i*0x594)+0x46C) = true;
        *(bool*)((*(DWORD*)((CShellBase)+PWallMgr))+(i*0x594)+0x570) = true;
    }
Request close problem solved
Posts 1–2 of 2 · Page 1 of 1
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