How To Fix Source Code Hack Build in C++ 2015
How To Fix Source Code Microsoft C++ Community 2015
#include"windows.h"
#define WeaponMgr 0x000000
#define Reload 0x000000
bool NoReload = true;
void DllMain(void)
{
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD pWeaponMgr = *(DWORD*)(CShell+WeaponMgr);
while(1)
{
for (int i=0; i<445; i++)
{
DWORD Weapon = (*(DWORD*)(pWeaponMgr + (4*i)));
if(Weapon != NULL)
{
if(NoReload)
{
*(float*)(Weapon+Reload)=(float)100;
}
}
}
}
}
/*DLL MAIN*/
BOOL APIENTRY DllMain(HMODULE hmodule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
DllMain();
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
#include"windows.h"
#define WeaponMgr 0x000000
#define Reload 0x000000
bool NoReload = true;
void DllMain(void)
{
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD pWeaponMgr = *(DWORD*)(CShell+WeaponMgr);
while(1)
{
for (int i=0; i<445; i++)
{
DWORD Weapon = (*(DWORD*)(pWeaponMgr + (4*i)));
if(Weapon != NULL)
{
if(NoReload)
{
*(float*)(Weapon+Reload)=(float)100;
}
}
}
}
}
/*DLL MAIN*/
BOOL APIENTRY DllMain(HMODULE hmodule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
DllMain();
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}