Reading bSendPacket properly?
What i came up with :
BYTE Sending = ReadProcess<BYTE>(EngineBase + offsets::bSendPacket);
if(Sending ==1)
//write whatever
So now when i write to it and set it to 0 it doesnt to anything, so i assume something is wrong.
Sig i use:
(B3 01 8B 01 8B xxxxx )+1 -> dumps me: 0xE1347
BYTE Sending = ReadProcess<BYTE>(EngineBase + offsets::bSendPacket);
if(Sending ==1)
//write whatever
So now when i write to it and set it to 0 it doesnt to anything, so i assume something is wrong.
Sig i use:
(B3 01 8B 01 8B xxxxx )+1 -> dumps me: 0xE1347
