Bypasser | By Aphu

Posts 1–15 of 48 · Page 1 of 4
Bypasser | By Aphu
What is this:
Simple bypasser written in like 10 minutes cuz bored. Forces sv_cheats/sv_allowcslua to 1.

How to use:
1.) Open GMOD
2.) Inject
3.) woah that was hard now it's time to take a breather, get a drink or something.
4.) There's no commands, just inject and play.

Virus Scans:

virustotal . com/ en / file / 0af3573c22b6d9b11a49fe5bba515582eed3992bbe57bd9e7d de139fbd3aff42/analysis/1473026150/

virusscan . jotti . org/en-GB/filescanjob/csjyfthqqc
Bypass_mpgh.net.rar4 KB · 4,772 downloads Clean
Approved.

Use at your OWN risk.
Works perfect!
but like... with the amount of shit released about how to make a runstring hook you would think people would realise it is way easier to make one rather than having to work with source sdk, like if it were not for my difficulties with source sdk trying to make concommands I would be using my own bypass instead of external2, although I could just make a console and do commands there
Quote Originally Posted by Gorzoid View Post
...
What are you going on about.
Quote Originally Posted by Aphu View Post
What are you going on about.
he's saying how you would be better off with a bypass if you used the lua base and not source sdk
Quote Originally Posted by dasq View Post
he's saying how you would be better off with a bypass if you used the lua base and not source sdk
pretty much although i did start rambling at the end :P
Code:
void __stdcall __noreturn sub_10001000(LPVOID lpThreadParameter)
{
  int v1; // esi@1
  int v2; // edi@1

  v1 = (*(int (__stdcall **)(_DWORD))(*(_DWORD *)g_pCVar + 52))("sv_allowcslua");
  v2 = (*(int (__stdcall **)(_DWORD))(*(_DWORD *)g_pCVar + 52))("sv_cheats");
  while ( 1 )
  {
    (**(void (__thiscall ***)(_DWORD, _DWORD))(v1 + 24))(v1 + 24, 1);
    (**(void (__thiscall ***)(_DWORD, _DWORD))(v2 + 24))(v2 + 24, 1);
    Sleep(0x64u);
  }
}
why are you doing while (true)? Why not just have a callback....?
Quote Originally Posted by IAmPhage View Post
...
An example would be awesome.
-snip being retarded-

I guess since your sleep is running on it's own thread you'd actually be okay doing this. Carry on :P
Quote Originally Posted by IAmPhage View Post
snip~
Anyways, i understand what you meen't. In the future i'll just create a new var and whatever the user sets that to it sets sv_cheats/allowcslua to.
Quote Originally Posted by Aphu View Post
What is this:
Simple bypasser written in like 10 minutes cuz bored. Forces sv_cheats/sv_allowcslua to 1.

How to use:
1.) Open GMOD
2.) Inject
3.) woah that was hard now it's time to take a breather, get a drink or something.
4.) There's no commands, just inject and play.

Virus Scans:

virustotal . com/ en / file / 0af3573c22b6d9b11a49fe5bba515582eed3992bbe57bd9e7d de139fbd3aff42/analysis/1473026150/

virusscan . jotti . org/en-GB/filescanjob/csjyfthqqc
I'm going to try I hope it will work also for me
Works well but gets detected on a lot of servers.
Quote Originally Posted by EmilyRain View Post
Works well but gets detected on a lot of servers.
the sole reason that it's detected is because it manipulates both sv_cheats and sv_allowcslua to the value to 1, protected convars AKA ones that you shouldn't be tampering with in the first place (nevermind the fact that you don't need to force the latter to execute clientside Lua) that will ultimately make you become easily detected by the most simplest of anti-cheats
Cool, skids will enjoy.
Posts 1–15 of 48 · Page 1 of 4

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