
Originally Posted by
WasserEsser
ViewMatrixArray + 1
MManager.Read<DWORD>(bla + 0x90)

Jesus is dumb, I straight up looked at that for like 5 minutes without realizing how stupid I am... thanks, now got it working
Code:
m_dwViewMatrix: 0x4a49a44
if you dont mind me asking, why does it have to be so complicated for viewmatrix? its only 2 lines for all of my other offsets?
example:
Code:
DWORD ClientStateArray = MManager.FindPatternArr(Engine.dwBase, Engine.dwSize, "x????xxxx????xxxx", 18, 0xA1, 0x00, 0x00, 0x00, 0x00, 0xF3, 0x0F, 0x11, 0x80, 0x00, 0x00, 0x00, 0x00, 0xD9, 0x46, 0x04, 0xD9, 0x05);
ClientState = MManager.Read<DWORD>(ClientStateArray + 1) - Engine.dwBase;
is it because viewmatrix has 3 offsets?

Originally Posted by
ImWhacky
Jesus is dumb, I straight up looked at that for like 5 minutes without realizing how stupid I am... thanks, now got it working
Code:
m_dwViewMatrix: 0x4a49a44
if you dont mind me asking, why does it have to be so complicated for viewmatrix? its only 2 lines for all of my other offsets?
example:
Code:
DWORD ClientStateArray = MManager.FindPatternArr(Engine.dwBase, Engine.dwSize, "x????xxxx????xxxx", 18, 0xA1, 0x00, 0x00, 0x00, 0x00, 0xF3, 0x0F, 0x11, 0x80, 0x00, 0x00, 0x00, 0x00, 0xD9, 0x46, 0x04, 0xD9, 0x05);
ClientState = MManager.Read<DWORD>(ClientStateArray + 1) - Engine.dwBase;
is it because viewmatrix has 3 offsets?
i just realized i said "jesus is dumb" i meant jesus im dumb... lol