Help with making trainer for game DOOM 2016 while using cheatengine and C#

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Help with making trainer for game DOOM 2016 while using cheatengine and C#
Hello, i want ask one question for now, why i have in this game one big problem. In cheatengine for example memory address 0014B83C point to value 47, but when i use this address in C#, then i get number something like 475962158621789(screen under text). Why this is not same? In other games it works normally. Thanks

Quote Originally Posted by BAILANDO View Post
Hello, i want ask one question for now, why i have in this game one big problem. In cheatengine for example memory address 0014B83C point to value 47, but when i use this address in C#, then i get number something like 475962158621789(screen under text). Why this is not same? In other games it works normally. Thanks

First of all the first number is a hexadecimal offset while the second is a decimal number.(it could also be hex, but it is more likely decimal)
both numbers are ints, in other game for example no man sky it works, cheat engine value = c# value, but here... noway
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