[14:40:22] [Client thread/INFO]: Setting user: aris
[14:40:25] [Client thread/INFO]: LWJGL Version: 2.9.4
[14:40:25] [Client thread/ERROR]: Couldn't set pixel format
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelForma t(Native Method) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat (WindowsPeerInfo.java:52) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.WindowsDisplay.createWindow(Windo wsDisplay.java:247) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.createWindow(Display.java :306) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.create(Display.java:848) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.create(Display.java:757) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at bcx.ap(SourceFile:585) [1.10.2.jar:?]
at bcx.an(SourceFile:434) [1.10.2.jar:?]
at bcx.a(SourceFile:381) [1.10.2.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:124 ) [1.10.2.jar:?]
---- Minecraft Crash Report ----
// But it works on my machine.
Time: 9/11/16 2:40 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelForma t(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat (WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(Windo wsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java :306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcx.ap(SourceFile:598)
at bcx.an(SourceFile:434)
at bcx.a(SourceFile:381)
at net.minecraft.client.main.Main.main(SourceFile:124 )
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelForma t(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat (WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(Windo wsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java :306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcx.ap(SourceFile:598)
at bcx.an(SourceFile:434)
-- Initialization --
Details:
Stacktrace:
at bcx.a(SourceFile:381)
at net.minecraft.client.main.Main.main(SourceFile:124 )
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_101, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 79431072 bytes (75 MB) / 148779008 bytes (141 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerform ance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.10.2
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
#@!@# Game crashed! Crash report saved to: #@!@# C:\Users\sofifaizal\AppData\Roaming\.minecraft\cra sh-reports\crash-2016-09-11_14.40.26-client.txt
Java HotSpot(TM) Client VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Is this the first time you launch the game on the computer you're working on? If so,
You most likely have a problem with your graphics card or something related. It might be outdated, or your drivers must be updated.
Update your drivers if needed, and try again.
If not, the drivers might've crashed. Try restarting your device.
If you recently swapped the graphics card, or have done anything that might've affected it, try reverting the changes.
1 week has passed and no further replies have been made by the OP. Assuming solved.