So right atm, iam having alot of trouble getting my client and server to load new tiles that i add in. Idk why, but the server and client has a low limit for groundtypes(tiles) and whenever i add in a tile with a typeid such as "0x2000", it will cut down the id to a ushort("0x20") and then replace the new tile with whatever tile that is using the typeId="0x20"


Please help.

-Thanks on purpose.