Expression Parser Threading Library
Introduction
This thread is the release of Expression parser's dynamic threading library, it provides basic abstractions to perform actions related to threading. These tasks can be everything from starting a thread, to killing, or suspending a thread.
How do I use it?
It's not a difficult process, simply load the plugin (A dynamic library is referred to as a plugin) into your ep module instance via the constructor, and then import the library like you would import any other library (Hint: use the 'import' keyword).
Here's how you would load the plugin:
Altough do take in note, that for it to be able to import it using a relative path (No trailing or leading slashes) the plugin needs to be placed in the same directory as your application.
Here's how you would then import said library:
Take in note that all libraries provided by me will always have the same import name as their filename. (This is however not a requirement for any public releases).
Functions and types?
The theading library provides the following methods and types:
thread
Thread is a type that works around a Win32 thread handle, and provides basic and simple functions to manipulate the thread.
thread containts the following functions:
milliseconds
Milliseconds is a type that abstracts a std::chrono::milliseconds type, it provides basic time manipulation.
Milliseconds contains the following functions:
VirusTotal
Updated virus scans:
https://virustotal.com/en/file/8f166...is/1477433428/
https://virusscan.jotti.org/en-US/fi...job/5vth0hnn9j
This thread is the release of Expression parser's dynamic threading library, it provides basic abstractions to perform actions related to threading. These tasks can be everything from starting a thread, to killing, or suspending a thread.
How do I use it?
It's not a difficult process, simply load the plugin (A dynamic library is referred to as a plugin) into your ep module instance via the constructor, and then import the library like you would import any other library (Hint: use the 'import' keyword).
Here's how you would load the plugin:
Code:
auto module = std::make_shared<ep::module>( ep::load_plugins( "threading.dll" ) );
Here's how you would then import said library:
Code:
import threading;
Functions and types?
The theading library provides the following methods and types:
- thread
- milliseconds
- current_thread( ) [returns the current thread object]
thread
Thread is a type that works around a Win32 thread handle, and provides basic and simple functions to manipulate the thread.
thread containts the following functions:
Code:
thread::thread( ) [constructs a empty thread object] thread::~thread( ) [destructs the thread object (DOES NOT KILL THE THREAD.)] thread::thread( &other ) [clones the thread] thread::start( &func ) [func = string literal, the name of the method] thread::is_running( ) [returns 1 if the thread is still running] thread::wait( &milli ) [milli = milliseconds object specifying how many milliseconsd to wait for] thread::suspend( ) [suspends the thread untill it's resumed again] thread::resume( ) [resumes the thread from a suspended state] thread::kill( ) [kills the thread, unsafe but might be useful for some] thread::sleep( &milli ) [same as wait]
Milliseconds is a type that abstracts a std::chrono::milliseconds type, it provides basic time manipulation.
Milliseconds contains the following functions:
Code:
milliseconds::milliseconds( &milli ) [constructs a millisecond object with milli being an integral] milliseconsd::~milliseconds( ) [destructs a milliseconds object] milliseconds::count( ) [returns the amount of milliseconds it stores as an integral]
Sincerely,
Yamiez.
Yamiez.
VirusTotal
Updated virus scans:
https://virustotal.com/en/file/8f166...is/1477433428/
https://virusscan.jotti.org/en-US/fi...job/5vth0hnn9j

