Offsets

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Offsets
Hello guys.. i need help from you, i have merccy's hack here and i need to update the offsets
i have added aimbot in to it but after the mayor update (grafitti) it stopped working..
I have tried the dumper what i found here but even when i tried to update it nothing works now..
if anyone knows the solution.. please help me

Code:
#ifndef OFFSETS_H
#define OFFSETS_H

#include "PMemory.h"

#include <string>
#include <sstream>
#include "Decrypt.h"

class COffsets {
public:
	[junk_enable 2 5 /]
	[junk_enable_declares /]
	[swap_lines]
	DWORD dwLocalPlayer;		
	DWORD dwEntityList;
	DWORD dwAttack;
	DWORD dwEnginePointer;
	DWORD dwSetViewAngle;
	DWORD dwGlow;
	DWORD dwJump;
	
	DWORD dwActiveWeapon = 0x2EE8;
	DWORD dwWeaponId = 0xE46E9821;
	DWORD dwInCross = 0x0000AA44;
	DWORD dwSpotted = 0x7F0FF300;
	DWORD dwId = 0x1998C2C8;
	DWORD dwHealth = 0x8C05C7C0;
	DWORD dwTeam = 0x470;
	DWORD dwAmmo = 0x000031EC;
	DWORD dwVecPunch = 0x1975309C;
	DWORD dwIShotsFired = 0x0000A2B0;
	DWORD dwDormant = 0x000000E9;
	DWORD dwFlags = 0x7B0405C7;
	DWORD dwFlashMaxAlpha = 0x7A68A819;
	DWORD dwMatrixBone = 0xFF000003;
	DWORD dwVecOrigin = 0x254;
	DWORD dwSpottedByMask = 0x0000097C;
	DWORD dwVecViewOffset = 0x108;
	[/swap_lines]
	[junk_disable /]
	std::string toHex(DWORD offset);

	void getOffsets(PMemory* m);

private:
	PMemory* mem;
	PModule modClient, modEngine;

	void updateLocalPlayer();
	void updateEntityList();
	void updateAttack();
	void updateEnginePointerAndSetViewAngle();
	void updateGlow();
	void updateJump();

};

#endif
Been over a week since last update/bump after answers, assuming solved.

/Closed.
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