RotMG 27.7.X6 Patch Notes

Posts 16–22 of 22 · Page 2 of 2
This is the biggest update in probably over a year and people still complaining that they haven't done anything
HOTFIX

After collecting feedback and analyzing player behavior (and having some additional goes at the new content ourselves!) after our big changes, we've decided to apply some small tweaks which should improve your experience!
Puppet Master's Encore: moved player spawns further away from the wall to prevent players getting stuck
Increased player limit for the Court of Oryx and the Puppet Master's Encore
Toxic Sewers: increased likelihood of dungeon drop
Toxic Sewers: improved Defense Potion drop distribution, slightly reduced EXP gain
Abyss of Demons: slightly increased Defense Potion drop chance
The Hive: increased quest spawn and likelihood of dungeon drop
Added feed power to soulbound skins and pet skins which were still missing it


They added some changes most notably increasing drop rate of the sewer and increasing loot chance of def in the abbyss
Quote Originally Posted by pharoh View Post

They added some changes most notably increasing drop rate of the sewer and increasing loot chance of def in the abbyss
They should bump it up a chunk more yet in abyss.
Deca works so hard for creating 3 new dungeons in the 3 1/2 months they have taken over, and all you do is fucking whine? Go play your private server where every god drops shatts and a life pot
man vit is the only reason I go into abyss, nobody even likes def.
Indeed nice. Though.. When will Deca livestream themselves answering questions for the community? And to gain some more attention on Twitch??
Well it's shit ...
Posts 16–22 of 22 · Page 2 of 2
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