Problem with sendpacket coding internal cheat
Hi,
Code:
printf_s("Pointer Address Engine: 0x%X\n", Offsets::Modules::Engine);
printf_s("Pointer Address bSendPacket: 0x%X\n", (DWORD)Offsets::Modules::Engine + (DWORD)Offsets::Modules::BSendPacket);
Value is good and verified with olydbg,
the problem csgo not read good section.
Code:
DWORD bSendPacket = (DWORD)Offsets::Modules::Engine + (DWORD)Offsets::Modules::BSendPacket;
int test = *(DWORD*)(bSendPacket);
printf_s("Result: %d\n", &test);
Result: 15849692
Pointer Address Engine: 0xFFD0000
Pointer Address bSendPacket: 0x100B178A
Result: 15850116
Pointer Address Engine: 0xFFD0000
Pointer Address bSendPacket: 0x100B178A
Result: 15850116
Pointer Address Engine: 0xFFD0000
Pointer Address bSendPacket: 0x100B178A
Result: 15849692
Pointer Address Engine: 0xFFD0000
Pointer Address bSendPacket: 0x100B178A
Result: 15850116
Result multiple number then value array of byte is 01 with cheat engine.
Code:
memset((void*)(bSendPacket), 0, 1);
Result crash csgo.