QuestionNeed help!

Posts 13 of 3 · Page 1 of 1
Need help!
Hi!

I am currently trying to hack a game called "Assult Cube".
I have found all the addresses that i need. In cheat engine my table is working fine even when i restarting the game!
But the problem is when i am trying to write the adress to Visual studio because the addresses are changing every time i restart the game but my table is still working with every hack.
And Yes its the right addresses.

Pictures- to explain.

Started the game, opened the table and the process works fine!.
pic 1
Look at attachments the name is pic 1
---------------------------------
Take a look at the addresses!
pic 2
Look at attachments the name is pic 2
------------------------------------------------
Its new addresses but my table is still working fine. How can i do so they not change, and yes i have the pointer and yes its the right one.
pic 3
Look at attachments the name is pic 3
-------------------------------------------------

I have tried normal pointer scanning too but it turns out the same.
I have been looking all over internet for a solution but i can't find any!

Could someone help me out please! I want to start creating and exploring! :smile:
pic1.png1.2 MB · 9 downloads pic 2.png1.1 MB · 4 downloads pic3.png1.3 MB · 6 downloads
Check your memory class.
If not, It could be some sort of memory protection within the game.

Most likely your memory class tho.
The addresses will change everytime the game is launched? I'm not sure what's wrong here. Your pointers stay the same right?
Posts 13 of 3 · Page 1 of 1

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