Does anyone have any insight on how prod generates their realm map? I've taken a 500x500 point grid and applied the "radial" function and I always get weird results.
From what I know, it's generated from a seed?
// I think
Take a look at any pserver solution and you should see 'terrain' project inside.It's used to generate realm maps so you might wanna start there
Here is how it looks like
Also take a look at this : http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/