LAN Aimbot to Online Aimbot!
He, just coded my first ever aimbot, the aimbot works perfect with bots or Invite Only Lobbys. Is there anyway to make this working on server?
Tool by Y3t1y3t( uc ) Build Date : 17/11/2016 - 15:8:55 DT_WeaponCSBase -> m_fAccuracyPenalty: ________ 0x000032c0 DT_BaseAnimating -> m_nForceBone: _____________ 0x0000267c DT_BaseCombatWeapon -> m_iState: ______________ 0x000031f8 DT_BaseCombatWeapon -> m_iClip1: ______________ 0x00003204 DT_BaseCombatWeapon -> m_flNextPrimaryAttack: _ 0x000031d8 DT_BaseCombatWeapon -> m_bCanReload: __________ 0x00003235 DT_BaseCombatWeapon -> m_iPrimaryAmmoType: ____ 0x000031fc DT_BaseCombatWeapon -> m_iWeaponID: ___________ 0x000032dc DT_BaseEntity -> m_bSpotted: __________________ 0x00000939 DT_BaseEntity -> m_bSpottedByMask: ____________ 0x0000097c DT_BaseEntity -> m_hOwnerEntity: ______________ 0x00000148 DT_BaseEntity -> m_vecOrigin: _________________ 0x00000134 DT_BaseEntity -> m_iTeamNum: __________________ 0x000000f0 DT_CSPlayer -> m_flFlashMaxAlpha: _____________ 0x0000a304 DT_CSPlayer -> m_flFlashDuration: _____________ 0x0000a308 DT_CSPlayer -> m_iGlowIndex: __________________ 0x0000a320 DT_CSPlayer -> m_angEyeAngles: ________________ 0x0000a9fc DT_CSPlayer -> m_iAccount: ____________________ 0x0000a9ec DT_CSPlayer -> m_ArmorValue: __________________ 0x0000a9f8 DT_CSPlayer -> m_bGunGameImmunity: ____________ 0x000038b0 DT_CSPlayer -> m_iShotsFired: _________________ 0x0000a2c0 DT_BasePlayer -> m_lifeState: _________________ 0x0000025b DT_BasePlayer -> m_fFlags: ____________________ 0x00000100 DT_BasePlayer -> m_iHealth: ___________________ 0x000000fc DT_BasePlayer -> m_hLastWeapon: _______________ 0x000032f8 DT_BasePlayer -> m_hMyWeapons: ________________ 0x00002de8 DT_BasePlayer -> m_hActiveWeapon: _____________ 0x00002ee8 DT_BasePlayer -> m_Local: _____________________ 0x00002fac DT_BasePlayer -> m_vecViewOffset[0]: __________ 0x00000104 DT_BasePlayer -> m_nTickBase: _________________ 0x00003424 DT_BasePlayer -> m_vecVelocity[0]: ____________ 0x00000110 DT_BasePlayer -> m_szLastPlaceName: ___________ 0x000035a8 DT_Local -> m_vecPunch: _______________________ 0x0000301c DT_Local -> m_iCrossHairID: ___________________ 0x0000aa58 BaseEntity -> m_dwModel: ______________________ 0x0000006c BaseEntity -> m_dwIndex: ______________________ 0x00000064 BaseEntity -> m_dwBoneMatrix: _________________ 0x00002698 BaseEntity -> m_bMoveType: ____________________ 0x00000258 BaseEntity -> m_bDormant: _____________________ 0x000000e9 ClientState -> m_dwClientState: _______________ 0xafe80000 ClientState -> m_dwLocalPlayerIndex: __________ 0x00000178 ClientState -> m_dwInGame: ____________________ 0x00000000 ClientState -> m_dwMaxPlayer: _________________ 0x00000308 ClientState -> m_dwMapDirectory: ______________ 0x00000000 ClientState -> m_dwMapname: ___________________ 0x00000284 ClientState -> m_dwGameDirectory: _____________ 0xafe80000 ClientState -> m_dwPlayerInfo: ________________ 0x0000523c ClientState -> m_dwViewAngles: ________________ 0x00004d0c EngineRender -> m_dwViewMatrix: _______________ 0xe6a400b0 EngineRender -> m_dwEnginePosition: ___________ 0x00671934 RadarBase -> m_dwRadarBase: ___________________ 0x04ee6d2c RadarBase -> m_dwRadarBasePointer: ____________ 0x00000050 LocalPlayer -> m_dwLocalPlayer: _______________ 0x00a9053c EntityList -> m_dwEntityList: _________________ 0x04ab1f54 WeaponTable -> m_dwWeaponTable: _______________ 0x04ef912c WeaponTableIndex -> m_dwWeaponTableIndex: _____ 0x00003270 Extra -> m_dwInput: ___________________________ 0x04efcaa0 Extra -> m_dwGlobalVars: ______________________ 0x004db258 Extra -> m_dwGlowObject: ______________________ 0xe6a40000