Anti Kick Source Code

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Anti Kick Source Code
Code:
#include <Windows.h>

 

 

#define ADR_AntiKick1 0x000000 //update this address
#define ADR_AntiKick2 0x000000 //update this address
 

void AntKicks()

{

while(1)

{

if (GetKeyState(VK_F9)&1);
 //Hotkey Is F9.You can change to what hotkeys you want 
{

*(BYTE*)ADR_AntiKick1 = 0x85;

*(BYTE*)ADR_AntiKick2 = 0x75;

Sleep(100);

*(BYTE*)ADR_AntiKick1 = 0x84;

*(BYTE*)ADR_AntiKick2 = 0x74;

}

Sleep(20);

}

}

 

BOOL WINAPI DllMain(HMODULE hModule, DWORD dwReason, LPVOID lpvReserved);

{

if (dwReason == DLL_PROCESS_ATTACH)

{

CreateThread(0, 0, (LPTHREAD_START_ROUTINE)AntKicks, 0, 0, 0);

 

MessageBoxA(NULL, " Credits : ......... ", "Info" , MB_ICONINFORMATION);
  //Your Message Box
}

return 1;

}
why still use static definition in this day and age????
Posts 1–2 of 2 · Page 1 of 1

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