Detect Given Damage?
Is it possible to detect when i do damage to a player externally?
Like the exact moment my bullet hits them?
Trying to figure out an efficient way to do this but can't seem to think of one. What do you think guys?
Just a quick thing I thought of would be if you check their health before you start shooting at them and than compare it after.
But that dosen't sound very efficent.
How ever, intresting feauter I'll look into it and report back if I find a good way.