I'm having trouble to find the right source code for Charms which I'm looking for a glossy sliver texture to apply on the players.
Chams can be done by hooking R_AddDObjToScene and setting the renderFxFlags to -1. Good thing about this method is you can make it for items(eg. scavenger) or enemy only chams.
Originally Posted by xboxhax
Chams can be done by hooking R_AddDObjToScene and setting the renderFxFlags to -1. Good thing about this method is you can make it for items(eg. scavenger) or enemy only chams.
Thanks for the information. But next time don't bump a old thread and reply to someone who's banned xd.