SmileShellShock Live Hack

Posts 115 of 29 · Page 1 of 2
ShellShock Live Hack
After decompliling ShellShock Helper by Agent Fire I found this.
Found out he tracks how many shots you have left with your steam ID. Not sure if that helps.

In AgentFire-ShellShockHelper
The Mainwindow-xaml-cs

A bit past halfway down I found this:
Code:
private async void Validation()
I can't include a screenshot with the download because its kind of like a overlay.
Sorry

https://www.virustotal.com/en/file/c...c458/analysis/
ssh trial_mpgh.net.zip1.9 MB · 799 downloads 1/69 malicious
hmm this is interesting, maybe someone will figure out a way to bypass the paywall
cool. lemme know if its possible.
[FONT="Comic Sans MS"][COLOR="Black"][SIZE="2"][I][B]
Quote Originally Posted by Levi7777 View Post
After decompliling ShellShock Helper by Agent Fire I found this.
Found out he tracks how many shots you have left with your steam ID. Not sure if that helps.

In AgentFire-ShellShockHelper
The Mainwindow-xaml-cs

A bit past halfway down I found this:
Code:
private async void Validation()
I can't include a screenshot with the download because its kind of like a overlay.
Sorry

approved .
Ok, managed to get a bit more info.
I managed to decompile it, but my editor doesn't allow me to edit the files.
(On the main post I say I decompile it but all I really got was the sidelist, now I can see the code aswell.)
It seems the file relies on a few other varibles in diffrent areas.
In commoncode-dll PepperShaker is used for the validation.
In ShellShockHelper.exe under AgentFireShellShockHelperComponents the Kitchen.cs is used for validation and uses PepperShaker.
In AgentFireShellShockHelperModels KitchenResult is used in the validation, which also uses the PepperShaker.
Code:
    private async void Validation()
    {
      // ISSUE: reference to a compiler-generated field
      int num1 = this.\u003C\u003E1__state;
      while (true)
      {
        long? steamAccountId = this.SteamAccountID;
        if (steamAccountId.HasValue)
        {
          steamAccountId = this.SteamAccountID;
          KitchenResult kitchenResult = await Kitchen.CheckIn(steamAccountId.Value);
          KitchenResult result = kitchenResult;
          if (result == KitchenResult.Closed)
          {
            this.CanWeEatIt = false;
            this.ShouldShowFreeShots = false;
            this.ShowPaypal = false;
          }
          else
          {
            steamAccountId = this.SteamAccountID;
            int? nullable = await Kitchen.HowLongCanITakeIt(steamAccountId.Value);
            int? shotsMade = nullable;
            nullable = new int?();
            if (!shotsMade.HasValue)
            {
              this.CanWeEatIt = false;
              this.ShouldShowFreeShots = false;
              this.ShowPaypal = false;
            }
            else if (result == KitchenResult.PepperedAndSugared | result == KitchenResult.PepperedAndSugaredAndCreamed)
            {
              this.ShowPaypal = false;
              this.ShouldShowFreeShots = false;
              this.CanWeEatIt = true;
              this.CanWePoopIt = result == KitchenResult.PepperedAndSugaredAndCreamed;
            }
            else if (result == KitchenResult.Peppered)
            {
              this.CanWeEatIt = true;
              this.ShowPaypal = this.FreeShotsLeft <= 10;
              this.FreeShotsLeft = 50 - shotsMade.Value;
              this.ShouldShowFreeShots = this.FreeShotsLeft <= 50;
              if (this.FreeShotsLeft == 40)
                this.IsToolboxExpanded = true;
            }
            else
            {
              this.ShowPaypal = true;
              this.CanWeEatIt = false;
              this.FreeShotsLeft = 0;
              this.ShouldShowFreeShots = true;
            }
            shotsMade = new int?();
          }
          this.IsToolboxExpanded = this.IsToolboxExpanded | this.ShowPaypal;
        }
        steamAccountId = this.SteamAccountID;
        if (!steamAccountId.HasValue)
        {
          int i = 0;
          while (true)
          {
            int num2;
            if (i < 10)
            {
              steamAccountId = this.SteamAccountID;
              num2 = !steamAccountId.HasValue ? 1 : 0;
            }
            else
              num2 = 0;
            if (num2 != 0)
            {
              await Task.Delay(100);
              ++i;
            }
            else
              break;
          }
        }
        else
          await Task.Delay(2500);
      }
    }
Good work bro. Hope you find a way to work around this wall.
By the way, you could also give a look into Apemanzilla aimbot~aimhelper, because in last patch kChamp patched it, maybe you could decompile it also and make it work again
Quote Originally Posted by Levi7777 View Post
After decompliling ShellShock Helper by Agent Fire I found this.
Found out he tracks how many shots you have left with your steam ID. Not sure if that helps.

In AgentFire-ShellShockHelper
The Mainwindow-xaml-cs

A bit past halfway down I found this:
Code:
private async void Validation()
I can't include a screenshot with the download because its kind of like a overlay.
Sorry
lmao i cracked his hack 1 month ago, but its kinda old, its the not 100% accurate hack
Will you release this once you get past the paywall?
i would also like to see this cracked i used it and it was good until i ran outta shots gl on bypassing the pay wall and please update us when you do so we can all use it
20 dollars for who crack this
I got banned on ShellShock so i'm not working on the paywall anymore. Its kinda obvious why I got banned lol.
Ah I almost got banned too, but is it hard to remove paywall? May sound like a stupid question.
Ah Never mind just got banned.. R.I.P
Im also waiting for someone to crack this, i was literally about to post about it, but decided to check if someone already made a post. Hopefully you can get passed the paywall. And to those getting banned, i spoke to the creator of this cheat (AgentFire) and he said you can't get banned on accuracy anymore, hence why his cheat now works again, so i have no idea why you got banned. He did tell me though that they are apparently thinking about adding a report button, which, if it is anything like CS:GO, most good players will get reported for nothing.
GG m8 i r8 8/8 because its gr8 m8 (rlly tho best hack evor has every thing u need)

- - - Updated - - -

nvm its just use for a bit and then it cost money
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