HelpPointshop 1

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Pointshop 1
Hey everyone!
Could someone please help me with this lua, I've been stuck on it for ages.

Essentially what I want to happen is when this lua is activated (serverside), it sends the points to the Steam ID's.
Useful:
ply:PS_GivePoints(x)


Thank you.
Oh my lord I am an idiot. so it would be like:
STEAM_x:x:xxxxxxxx:PS_GivePoints(100)
STEAM_x:x:xxxxxxxx:PS_GivePoints(100) ?
I am a complete idiot when it comes to these things
Quote Originally Posted by Sazzer401 View Post
Oh my lord I am an idiot. so it would be like:
STEAM_x:x:xxxxxxxx:PS_GivePoints(100)
STEAM_x:x:xxxxxxxx:PS_GivePoints(100) ?
I am a complete idiot when it comes to these things
Code:
local ply = player.GetBySteamID(steam id)
ply:PS_GivePoints(n)
Quote Originally Posted by Cyaegha View Post
Code:
local ply = player.GetBySteamID(steam id)
ply:PS_GivePoints(n)
Thank you very much my friend, I know it was an extremely stupid question.
Quote Originally Posted by Cyaegha View Post
Code:
local ply = player.GetBySteamID(steam id)
ply:PS_GivePoints(n)
Sorry for double post, but would that be detected by the 'server' portion of cake anti cheat? It sends "net receivers, console commands and hooks to a web server for analysis."
Quote Originally Posted by Sazzer401 View Post
Sorry for double post, but would that be detected by the 'server' portion of cake anti cheat? It sends "net receivers, console commands and hooks to a web server for analysis."
!CAC doesn't send anything like that to a webserver, don't listen to people that say otherwise. But yes you would get detected.
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