If you can get it to work for other entities then maybe, like if you have it on an enemy and he becomes dormant then you'll know where he went :P
Originally Posted by affe2626
If you can get it to work for other entities then maybe, like if you have it on an enemy and he becomes dormant then you'll know where he went :P
The player would still be dormant so he would still not know exactly where he went. Easier to track the player with ESP.
Originally Posted by NotCarlsson
The player would still be dormant so he would still not know exactly where he went. Easier to track the player with ESP.
I don't think that I will make that because of resources usage.
After collecting too much draw points it starts beeing laggy.
Originally Posted by Zaczero
I don't think that I will make that because of resources usage.
After collecting too much draw points it starts beeing laggy.
It's pretty neat, could be useful for a walkbot. (Now if that would be useful)
Good work on this.
Good to save the path, and then make the entity walk though that positions, since u already have saved that path, higher Z diff means jumping, bla bla bla, just an idea.