No recoil/spread in PlayerClient

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No recoil/spread in PlayerClient
Does someone having some information around it? While I researched I've stumbled at this kind of thing in s0beit's base:
Code:
class CF_PlayerData
{
public:
	char				unknown0[176];	//00000
	HOBJECT				local_object;	//000B0
	char				unknown1[20]; //000B4
	float				Pitch;			//000C8
	float				Yaw;			//000CC
	float				Roll;			//000D0
	float				Recoil001;		//000D4
	float				Recoil002;		//000D8
	float				UnknownF001;	//000DC
	float				Recoil003;		//000C0
	float				Recoil004;		//000C4
	float				UnknownF002;	//000C8
	float				UnknownF003;	//000CC
	float				UnknownF004;	//000D0
	float				Recoil005;		//000D4
	float				UnknownF005;	//000D8
	float				CameraPitch;	//000DC
	float				CameraYaw;		//000E0
	float				CameraRoll;		//000E4
	float				RotationSpeed;	//000E8
	float				UnknownF006;	//000EC
	float				UnknownF007;	//000F0
	LTVector			Position001;	//000F4
	LTVector			Velocity001;	//00100
	char				unknown2[84];	//0010C
	float				Width;			//00160
	float				Height;			//00164
	float				Depth;			//00168
	float				UnknownF008;	//0016C
	__int32				Health;			//00170
	char				unknown3[64];	//00174
	float				Spread001;		//001B4
	float				Spread002;		//001B8
	float				Spread003;		//001BC
	unsigned char		unknown4[83412];//001C0
	WORD				wCurrentWeapon; //14794
};
Looks pretty interesting hmm.. While having norecoil and nospread here I doubt that it was perfect like in weaponclass. I remember using PlayerClient I did made a good stuff which looked like a perfect norecoil and spread and work even better since it was less obvious to spot and really that good. I changed 3 floats and i believe it was this and nothing else:
Code:
float				Spread001;		//001B4
	float				Spread002;		//001B8
	float				Spread003;		//001BC
I'm shooting and keep looking in reclass. I feel I found those floats... but it doesn't affect on recoil and spread, so I believe I was wrong. I keep researching, but as of yet I had no much luck. Maybe someone has this kind of stuff updated? At least that crap norecoild which is posted by ***** long time ago which does make crosshair disappeared, doesn't work in jump and ai mode.
Posts 1–4 of 4 · Page 1 of 1

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