[27.7.XMAS] K-Relay (no plugins)
Looks like the game has been updated. This version is literally called "27.7.XMAS" lol
Updated packets/objects/tiles from the last release. Same fast loading as before.
This download doesnt contain any plugins. Just replace the "k_relay.exe" and "lib k relay.dll" in your old k-relay folder. All the old plugins should still work. (if you dont have any plugins because you never downloaded k-relay before, go download the last version i released and then come back and download this one after).

Enjoy
small fix/test release
I have been doing some debugging/testing and think i have fixed the "Incorrect Portal Key" issue that seems to popup every now and then. This fix is kind of a test version and was really hoping i could get a few people to try it out (i will be using it as well) to see if they have any issues. There shouldnt be any problems though from what i can see.
In the code it looks like the creators originally tried to set it up so k-relay would reconnect you to the last server you were on when you would get disconnected. That is why sometimes you will go into the game and the k-relay welcome message will have the wrong server listed under it. I havent gotten it to do that yet (connect you to the last server you were on), but it now no longer shows the wrong server name when you connect. Which should also fix the portal key issue i believe.

If you choose to use this version, just replace the Lib K Relay.dll file in your current k-relay folder with the one in the zip file. And please let me know if you run into any issues. You shouldnt, but if you do it would help me a lot to know. Especially if you have any "Incorrect Portal Key" issues occur.
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K-Relay Fix/Test v2
This is just a quick modification from the previous test version i put out. The last version it was found that the "/recon" and "/drecon" commands weren't working. This was due to the way k-relay stores/retrieves that information, and my test version didnt allow new connections to retrieve old connection data (kinda). I updated this so now it will only fill in empty values in the new connection with old connection values. This makes it so "/recon" and "/drecon" work again, but still should prevent the "Incorrect Portal Key" issue like im trying to do.
I am still testing this and trying to figure out if there are any other issues that this change has caused, but sofar it doesnt seem like there are. If you are using the previous fix/test version i put out i would suggest downloading this update so you dont have the recon issue anymore.
Like i said last time, if you use this version and you experience a bug/error/issue that you dont normally run into with k-relay then please post it here so i can figure out what is causing it.
Scans:
https://virusscan.jotti.org/en-US/fi...job/a5n36xkcbn
https://www.virustotal.com/en/file/1...is/1481910858/
https://www.virustotal.com/en/file/f...is/1482943115/
https://virusscan.jotti.org/en-US/fi...job/i4r889vha2
https://www.virustotal.com/en/file/e...is/1483456410/
https://virusscan.jotti.org/en-US/fi...job/ghilg3hqyi
Updated packets/objects/tiles from the last release. Same fast loading as before.
This download doesnt contain any plugins. Just replace the "k_relay.exe" and "lib k relay.dll" in your old k-relay folder. All the old plugins should still work. (if you dont have any plugins because you never downloaded k-relay before, go download the last version i released and then come back and download this one after).

Enjoy

small fix/test release
I have been doing some debugging/testing and think i have fixed the "Incorrect Portal Key" issue that seems to popup every now and then. This fix is kind of a test version and was really hoping i could get a few people to try it out (i will be using it as well) to see if they have any issues. There shouldnt be any problems though from what i can see.
In the code it looks like the creators originally tried to set it up so k-relay would reconnect you to the last server you were on when you would get disconnected. That is why sometimes you will go into the game and the k-relay welcome message will have the wrong server listed under it. I havent gotten it to do that yet (connect you to the last server you were on), but it now no longer shows the wrong server name when you connect. Which should also fix the portal key issue i believe.

If you choose to use this version, just replace the Lib K Relay.dll file in your current k-relay folder with the one in the zip file. And please let me know if you run into any issues. You shouldnt, but if you do it would help me a lot to know. Especially if you have any "Incorrect Portal Key" issues occur.
--------------
K-Relay Fix/Test v2
This is just a quick modification from the previous test version i put out. The last version it was found that the "/recon" and "/drecon" commands weren't working. This was due to the way k-relay stores/retrieves that information, and my test version didnt allow new connections to retrieve old connection data (kinda). I updated this so now it will only fill in empty values in the new connection with old connection values. This makes it so "/recon" and "/drecon" work again, but still should prevent the "Incorrect Portal Key" issue like im trying to do.
I am still testing this and trying to figure out if there are any other issues that this change has caused, but sofar it doesnt seem like there are. If you are using the previous fix/test version i put out i would suggest downloading this update so you dont have the recon issue anymore.
Like i said last time, if you use this version and you experience a bug/error/issue that you dont normally run into with k-relay then please post it here so i can figure out what is causing it.
Scans:
https://virusscan.jotti.org/en-US/fi...job/a5n36xkcbn
https://www.virustotal.com/en/file/1...is/1481910858/
https://www.virustotal.com/en/file/f...is/1482943115/
https://virusscan.jotti.org/en-US/fi...job/i4r889vha2
https://www.virustotal.com/en/file/e...is/1483456410/
https://virusscan.jotti.org/en-US/fi...job/ghilg3hqyi
