[FSOD] Shatters Updated Code

Posts 1630 of 34 · Page 2 of 3
Quote Originally Posted by reveng3d View Post
You're the only one getting loot, In a normal shatters on prod there's "x" amount of people to disperse the loot between.
That is not how loot works in FSoD. If you set a threshold, any player who reaches that threshold will go through the loot table. So if you set a t12 ability at 30%, anyone who reaches the threshold will have the chance of getting that loot.
Hey I'm new here and I literally have no idea what's going on. I came here to practice dungeons. Is this the right place? How do I use this to practice Shatters? Sorry I'm really lost
Quote Originally Posted by ffomegle View Post
Hey I'm new here and I literally have no idea what's going on. I came here to practice dungeons. Is this the right place? How do I use this to practice Shatters? Sorry I'm really lost
You dont really pratice anything on private servers, but if you want to use it you should get a server, then think about adding in things afterwards.
Anyone else getting really high net jitter when the king goes into hit "tentacles of wrath" phase and "you test the patience of a god" phase and is there a way to fix this?
Quote Originally Posted by Mr_Meeseeks View Post
Anyone else getting really high net jitter when the king goes into hit "tentacles of wrath" phase and "you test the patience of a god" phase and is there a way to fix this?
what? //10chars
Quote Originally Posted by Mr_Meeseeks View Post
Anyone else getting really high net jitter when the king goes into hit "tentacles of wrath" phase and "you test the patience of a god" phase and is there a way to fix this?
Have you added some projectile to the clientside?
Quote Originally Posted by 9Gold View Post
what? //10chars
Do u know what net jitter is?
Quote Originally Posted by reveng3d View Post
Hello,

I've been working on the shatters code that has been posted here before, but was originally used from a source by @MikeRaarupBirk, and i've updated some of the code(drops, npc behaviors, etc).

Link to his original source: http://www.mpgh.net/forum/showthread.php?t=1135142

The map and textures are all the same, just a change in the behavior code.


New Added Things:
•Updated Drop Rates To Real Realm Drops ( feel free to edit yourself )
•Added pointers/notes for what some of the behaviors do for the new people.
•Changed how the stone paladin and stone mage && knight spawn work[Explanation below]
•Made the 1st boss bridge pillars spawn *correct* minions like real realm, and I also made it be on how close you are.


When I first tested this code, I noticed that the spawner(paladin and stone knight/mage) only spawned one of them, so I tested a few different loops of code, and finally found one that worked.

A basic explanation of how it works: The code basically in dumbified terms:

Bridge Pillars: The bridge pillars spawn the coordinated monsters for their pillar if you are "x" range of the pillar, so that the monsters don't over-flood the map and ruin the experience.

Paladin / Stone Mage&Knight Spawner: When this code was posted, the spawners only spawned one monster and then stopped, what I have done is updated it so that when the monsters die, it loops to another State that checks if the monsters are alive, and if they are, it waits and checks again in a few seconds. Upon the second check, if they are dead, it loops back to the main part where it spawns the minions over again if you are in close enough proximity.


These aren't some epic major coding updates lol, just a few flaws I found in the shatters code that I thought I could help make work better.
Nothing more, but I do hope you guys enjoy this post, and if you find any flaws, feel free to tell me so I can try and help you to the fullest extent.

Have a great day, I will be posting a link to the code as it is past the 100,000 character limit allowed on MPGH, but also virus scans for the file for extra safety.

Raw Text Link: http://pastebin.com/raw/5bxeZdYb
I posted the RAW link, because as the code is hundreds of lines long, this allows you to press ctrl + a to select all and copy it, on the main pastebin site if you pressed ctrl + a, it would copy all the stuff on the website instead of just the code.

Virus Scan 1: https://virusscan.jotti.org/en-US/fi...job/xqrqczyed0
Virus Scan 2: https://www.virustotal.com/en/file/2...is/1484311905/

After I added in your behavior for it my server won't start anymore. Can you help me get my shatters working?
can anyone help me i get error after trying to use it

prntscr.com/gd2wg5
Quote Originally Posted by kelvinlagy View Post
can anyone help me i get error after trying to use it

prntscr.com/gd2wg5
One of the order behaviors has a string that leads no where. It could be a state of the thing it's ordering, or the target does not exist. Check every order behavior to make sure they all go to somewhere correct.

Also, hello KelvinLagy it's Cleg.
yo cleg xD
btw wat u mean by "somewhere correct"
Posts 1630 of 34 · Page 2 of 3

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