How do I have more than 15 classes into FSOD and have them fit on the screen and not overwrite each other? Asking this because I'm using realms resolution source where the Samurai class is already taking up the 15th slot.
I posted this 2 weeks ago and never got a definite answer on how to fix this because of the thread being falsely marked as "Solved" when someone who claimed he was going to tell me the fix to this on skype never accepted my contact request.
Slendergo's fix doesn't work for me because I use FSOD client and I can't find the file he was editing in my client. I even decompiled it with rabdcasm, opened every .asasm file in the client with notepad++ (which took 20 minutes) searched for one of the lines that he was editing, and nothing came up.
How do I have more than 15 classes into FSOD and have them fit on the screen and not overwrite each other? Asking this because I'm using realms resolution source where the Samurai class is already taking up the 15th slot.
I posted this 2 weeks ago and never got a definite answer on how to fix this because of the thread being falsely marked as "Solved" when someone who claimed he was going to tell me the fix to this on skype never accepted my contact request.
Slendergo's fix doesn't work for me because I use FSOD client and I can't find the file he was editing in my client. I even decompiled it with rabdcasm, opened every .asasm file in the client with notepad++ (which took 20 minutes) searched for one of the lines that he was editing, and nothing came up.
Not sure if his tutorial works on non-as3 clients, but hey here is the file you gotta edit: NewCharacterScreen.as please not that regular fsod client is obfuscated, so i'd highly suggest transffering to as3 fsod instead.
We just got a as3 client today. So what do we do now xD
the as3 client is built, but theres still a lot of problems we have to fix to make the client connect to nexus
I tested this on FSOD and it worked, so I'll give you a thanks, but there's one problem with it and I'll post an image once I get back on it.
2. Whenever I add the 16th class (Blademaster) into the code of my client, or expand the canvas of PlayersEmbed.png or PlayerMaskEmbed.png to fit the 16th class, my client starts on a black screen.
2. Whenever I add the 16th class (Blademaster) into the code of my client, or expand the canvas of PlayersEmbed.png or PlayerMaskEmbed.png to fit the 16th class, my client starts on a black screen.