help~converting 2d to 3d
I am making a map into a jungle map, using alot of the foliage from bruchwood, but when I make the ground, for instance, I take the plant, and export it to Dedit and import in the ground file, but it just basically paints the foliage on the ground, instead of a 3-d of the thing actually stickin out of the ground.
Is this even possible, or is 3-d rendering objects something that has to be in the world's coding?
Is this even possible, or is 3-d rendering objects something that has to be in the world's coding?