OrderBehavior
Hello fellow MPGH Users,
How would i go with adding a Behavior which let's a targeted enemy run a Behavior, not like Order which changes the whole State.
EDIT: @059 @Ahl /closed @MikeRaarupBirk helped me on this one
How would i go with adding a Behavior which let's a targeted enemy run a Behavior, not like Order which changes the whole State.
EDIT: @059 @Ahl /closed @MikeRaarupBirk helped me on this one

