Protocol for Creating New Character
My question is if anyone knows the protocol required for creating a new character. I assume we need to send some data about the charid, class type, and account info. If anyone knows anything, it would be helpful

This is useful for me because I have a lot of mules that I want to create and send into my vaulting client, without having to open a flash client for each one.
I replied to your PM just now but ill answer here as well so others can see incase they dont know.
Creating the character is not a web request, its not making a new account/setting the name/etc. You actually send real packets to the server to create a new character. So step by step it would be:
- Connect to a server
- Send Hello packet
- Get MapInfo packet from server
- Send Create packet, which only has 2 variables: classType and skinId.
- Server will reply with a CreateSuccess packet if it successfully created the new character.
- Server will now log your player into the game and he will be in the nexus