[SD] Recieved Client
This is most likely the wrong place to ask but whatever.
If you ever hosted a server you have seen something like "Client Connected", "Recieved Client" or something amomg those lines. Now ever since my server started to get above the playercount of 45 it seems like fuck up after about 30-40 mins of uptime and let no one connect; it spams "recieved Client" like crazy.
Now that is quite odd since i do have multiple dispose systems and optimizations..
Does anyone has a plan on why this could occur?
Willing to pay some money for a fix
haven't really tinkered with sd much, but i don't think it's in base sd, so it'd be pretty hard to fix for anyone if they don't have the code. (this statement is irrelevant if the 'dispose systems and optimizations' are in the leak, or the problem persisted since the leaked version)