❓ Need help updateing my Offsets!

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❓ Need help updateing my Offsets!
Can someone tell me wich offset is wrong?

localplayer=0x7CEE0089
entitylist=0x4AD0884
m_dwClientState=0x5CB524
m_dwViewAngles=0x00004D0C
bSendPackets=0xE46DA
m_iCrossHairID=0x0000AA70
m_dwViewMatrix=0x4AC13E4
m_fFlags=0x100
m_bSpotted=0x00000939
m_hActiveWeapon=0x00002EE8
m_iTeamNum=0xF0
m_iHealth=0xFC
m_vecOrigin=0x134
m_vecVelocity=0x110
m_vecPunch=0x0000301C
m_iClip1=0x00003204
m_dwBoneMatrix=0x2698
m_lifeState=0x25B
m_vecViewOffset=0x104
m_iShotsFired=0x0000A2C0
m_bDormant=0xE9
m_flFlashMaxAlpha=0x0000A304
m_iGlowIndex=0x0000A320
m_flNextPrimaryAttack=0x000031D8
m_bIsScoped=0x389C
m_nModelIndex=0x0254
m_iItemDefinitionIndex=0x2F88
m_iViewModelIndex=0x31E0
m_iWorldModelIndex=0x31E4
m_iWorldDroppedModelIndex=0x31E8
m_flNextAttack=0x2D60
m_nTickBase=0x00003424

attackAddr =0x2E60284
jumpAddr = 0x04F66400
Your local player offset is wrong, the correct offset is; 0xAAD704
There are probably more offsets that are incorrect, simply search for each offset in the list below and replace them with the ones you currently have.
Code:
--- Signatures ---
dwClientState                  => 0x5CB524
dwClientState_GetLocalPlayer   => 0x178
dwClientState_Map              => 0x284
dwClientState_MapDirectory     => 0x180
dwClientState_MaxPlayer        => 0x308
dwClientState_PlayerInfo       => 0x523C
dwClientState_State            => 0x100
dwClientState_ViewAngles       => 0x4D0C
dwEntityList                   => 0x4AD0884
dwForceAttack                  => 0x2F108C0
dwForceAttack2                 => 0x2F108B4
dwForceBackward                => 0x2F10878
dwForceForward                 => 0x2F108E4
dwForceJump                    => 0x4F6746C
dwForceLeft                    => 0x2F1086C
dwForceRight                   => 0x2F10890
dwGameDir                      => 0x66A368
dwGameRulesProxy               => 0x2F0EB08
dwGetAllClasses                => FAILED!
dwGlobalVars                   => 0xAA13A0
dwGlowObjectManager            => 0x4FEB37C
dwInput                        => 0x4F1B3B0
dwInterfaceLinkList            => 0x72B0C4
dwLocalPlayer                  => 0xAAD704
dwMouseEnable                  => FAILED!
dwPlayerResource               => 0x2F0EAC0
dwRadarBase                    => 0x4F0560C
dwSensitivity                  => 0xAB2ED4
dwSensitivityPtr               => 0xAB2EA8
dwViewMatrix                   => 0x4AC2424
dwWeaponTable                  => 0x4F17A1C
dwWeaponTableIndex             => 0x3270
dwYawPtr                       => 0xAB2DA0
dwZoomSensitivityRatioPtr      => 0xAB7BF0
dwbSendPackets                 => 0xE46DA
dwppDirect3DDevice9            => 0x99AA0
m_pStudioHdr                   => 0x293C

--- Netvars ---
m_ArmorValue                   => 0xAA04
m_Collision                    => 0x318
m_CollisionGroup               => 0x470
m_Local                        => 0x2FAC
m_MoveType                     => 0x258
m_OriginalOwnerXuidHigh        => 0x316C
m_OriginalOwnerXuidLow         => 0x3168
m_aimPunchAngle                => 0x301C
m_aimPunchAngleVel             => 0x3028
m_bGunGameImmunity             => 0x38B0
m_bHasDefuser                  => 0xAA14
m_bHasHelmet                   => 0xA9FC
m_bInReload                    => 0x3245
m_bIsDefusing                  => 0x38A4
m_bIsScoped                    => 0x389C
m_bSpotted                     => 0x939
m_bSpottedByMask               => 0x97C
m_dwBoneMatrix                 => 0x2698
m_fAccuracyPenalty             => 0x32C0
m_fFlags                       => 0x100
m_flFallbackWear               => 0x3178
m_flFlashDuration              => 0xA308
m_flFlashMaxAlpha              => 0xA304
m_flNextPrimaryAttack          => 0x31D8
m_hActiveWeapon                => 0x2EE8
m_hMyWeapons                   => 0x2DE8
m_hObserverTarget              => 0x3380
m_hOwner                       => 0x29BC
m_hOwnerEntity                 => 0x148
m_iAccountID                   => 0x2FA8
m_iClip1                       => 0x3204
m_iCompetitiveRanking          => 0x1A44
m_iCompetitiveWins             => 0x1B48
m_iCrosshairId                 => 0xAA70
m_iEntityQuality               => 0x2F8C
m_iFOVStart                    => 0x31D8
m_iGlowIndex                   => 0xA320
m_iHealth                      => 0xFC
m_iItemDefinitionIndex         => 0x2F88
m_iItemIDHigh                  => 0x2FA0
m_iObserverMode                => 0x336C
m_iShotsFired                  => 0xA2C0
m_iState                       => 0x31F8
m_iTeamNum                     => 0xF0
m_lifeState                    => 0x25B
m_nFallbackPaintKit            => 0x3170
m_nFallbackSeed                => 0x3174
m_nFallbackStatTrak            => 0x317C
m_nForceBone                   => 0x267C
m_nTickBase                    => 0x3424
m_rgflCoordinateFrame          => 0x440
m_szCustomName                 => 0x301C
m_szLastPlaceName              => 0x35A8
m_vecOrigin                    => 0x134
m_vecVelocity                  => 0x110
m_vecViewOffset                => 0x104
m_viewPunchAngle               => 0x3010
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