Ayyware based paste, help needed.
Short version: An ayyware based pasta with major modifications has problems with ragebot altho every single signature is updated. Using the same .dll every time I inject, same build same code same everything, sometimes ragebot works, but most of the times it doesnt. It injects, locks on, works properly whenever it does (autowall, fov, auto fire, auto pistol, all that kinda bs), but whenever it doesnt work, I enable it, fov set to 180, auto pistol on, it doesnt shoot nor lock, whether its automatic or on key. Autopistol is working whenever shooting at a wall or enemy isnt within the fov range, but whenever theres an enemy within render distance/fov range, auto pistol stops working as well. Ideas of how to fix this or what might be causing it?
Modifications to RageBot:
- Updated signature
- Added more AA resolvers
Thats literally it. Nothing else.
Longer version:
Sup everyone, I've spent the last couple of days studying about game hacking and such of the sort, came across many pastes but decided to stick to ayyware. Long story short, I updated every signature and broken code, added skin changer + some AA resolvers. Did a couple of tests on bots and some HvH servers, every single feature worked, or so I thought. I closed the game and went off for the day, came back tomorrow and started a MM to test it on VAC servers, everything worked, rank resolver, chams, skin changer and such of the sort, was using legit aimbot, worked perfectly fine, but then the enemy team started raging and I decided to toggle... only to find out that its not working. I injected ********* in order to win cuz im a pleb and hate losing, but after like 50 injections and testing, I found out that sometimes the ragebot works sometimes it doesnt. Same .dll file, same build, no codes changed, injecting after csgo was completely loaded, it had a 30% chance to work... Always enabled the same settings first, I even have it written down on paper because I tend to forget, most of the time it didnt even lock on nor fire. Auto pistol would work whenever im staring at a wall or theres no enemy rendered, but if theres an enemy within render distance/fov range, it'd stop working as well. I seriously don't know what could possibly be causing this, its not the injector, its not the .dll because sometimes it works sometimes it doesnt, I always launch with the same options but it still does this. I only added 2 more AA resolvers and thats about it. Idc what you call me or how rude you are as long as you give me a hint at what might be causing this. I updated every single signature and im using a private injector... Help me pl0x ;--;