Saving me a lot of time, thanks for this.
Mikes GTAV Cheat Engine Table
Anyone knows the codes for Oppressor unlimited rockets and maybe off radar freeze timer?
thanks for share
Don't use this one BAN FAST
some proof? @Madukas17
Can someone explain how to use it?
Is it possible to make the number of the Oppressor rocket infinite? Infinite nitro for the oppressor?
How to increase the damage of a weapon? I change the values but nothing happens.
Is it possible to make the number of the Oppressor rocket infinite? Infinite nitro for the oppressor?
How to increase the damage of a weapon? I change the values but nothing happens.
Any one knows how the vehicle repair hack works? is there an address? is there something like vehicle health or something like that? I have seen only `Vehicle Engine Health` but even if it reaches 0 and I bring it back up to 1000 the vehicle remains damaged, and doesn't moves, I would like to mimic the behavior that of a repair shop, I used to do that back in the San Andreas days but don't know how it works here. Also enabling Vehicle GodMode seems to do nothing for me, am I getting into server side stuff?
Only things I can seem to get working is the God mode, health and armor. Everything else doesn't seem to do anything. Vehicle god mode I can only get working in story mode and that's just for the first vehicle I get into. Any vehicles after that never get god mode even when turning it off then back on.
guys, read all pages, u all need update all offsets!
Code:
//Addresses from GTAV.exe module
#ifdef __SC_VERSION__
#define ADDRESS_WORLD 0x23D1C48 //1.42
#define ADDRESS_WAYPOINT 0x1F7F400
#define ADDRESS_OBJECTIVE 0x1F7F4B0
#define ADDRESS_AMMO 0x0F706C5
#define ADDRESS_MAGAZINE 0x0F70680
#endif
#ifdef __STEAM_VERSION__
#define ADDRESS_WORLD 0x23D6330 //1.42
#define ADDRESS_WAYPOINT 0x1FEB2C0
#define ADDRESS_OBJECTIVE 0x1F82510
#define ADDRESS_AMMO 0x0F71C38
#define ADDRESS_MAGAZINE 0x0F71C7D
#endif
int WorldPTR_SOCIALCLUB = 0x23D1C48; //working
int BlipPTR_SOCIALCLUB = 0x1F9E750; //working
int WorldPTR_STEAM = 0x23D6330; //working
int BlipPTR_STEAM = 0x1FC8850; //working
//Player
int[] OFFSETS_God_Mode = new int[] { 0x08, 0x189 };
int[] OFFSETS_Wanted_Level = new int[] { 0x08, 0x10B8, 0x7F8 };
int[] OFFSETS_Sprint_Speed = new int[] { 0x08, 0x10B8, 0x14C };
int[] OFFSETS_Swim_Speed = new int[] { 0x08, 0x10B8, 0x0148 };
int[] OFFSETS_Max_HP=new int[]{0x8,0x2A0};
int[] OFFSETS_HP = new int[] { 0x8, 0x280 };
int[] OFFSETS_Armor = new int[] { 0x8, 0x14B8 };
int[] OFFSETS_No_Ragdoll = new int[] { 0x8, 0x10A8 };
int[] OFFSETS_Seatbelt = new int[] { 0x8, 0x13EC };//on:201,off:200
int[] OFFSETS_Stamina = new int[] { 0x8, 0x10B8, 0xC60 };
int[] OFFSETS_Damage_Multiplier = new int[] { 0x8, 0x10B8, 0xC78 };
int[] OFFSETS_Melee_Damage_Multiplier = new int[] { 0x8, 0x10B8, 0xC80 };
int[] OFFSETS_Vehicle_Damage_Multiplier = new int[] { 0x08,0x10B8,0xC88 };
int[] OFFSETS_InVehicle = new int[] { 0x08,0x146B };
int[] OFFSETS_Fram_Eflags = new int[] { 0x08, 0x10B8,0x1F8 };
//Weapon
int[] OFFSETS_Spread = new int[] { 0x8, 0x10C8, 0x20, 0x70 };
int[] OFFSETS_Recoil = new int[] { 0x8, 0x10C8, 0x20, 0x2A4 };
int[] OFFSETS_Fast_Shoot = new int[] { 0x8, 0x10C8, 0x20, 0x134 };
int[] OFFSETS_BULLET_DMG = new int[] { 0x8,0x10C8,0x20,0xB0};
int[] OFFSETS_Reload_Multiplier = new int[] { 0x8, 0x10C8, 0x20, 0x12C };
int[] OFFSETS_Reload_Vehicle = new int[] { 0x8, 0x10C8, 0x20, 0x128 };
//Ammo
int[] OFFSETS_Max_Ammo = new int[] { 0x8, 0x10C8, 0x20, 0x60, 0x28 };
int[] OFFSETS_Ammo_Type = new int[] { 0x8, 0x10C8, 0x20, 0x60, 0x54 };
int[] OFFSETS_current_Ammo = new int[] { 0x8, 0x10C8, 0x20, 0x60, 0x8,0x0,0x18 };
//Vehile
int[] OFFSETS_God_Mode_Vehicle = new int[] { 0x08, 0xD28, 0x189 };
int[] OFFSETS_Vehicle_Health1 = new int[] { 0x08, 0xD28, 0x280 };
int[] OFFSETS_Vehicle_Health2 = new int[] { 0x08, 0xD28, 0x89C };
int[] OFFSETS_Vehicle_Boost = new int[] { 0x08, 0xD28, 0x320 };
int[] OFFSETS_Vehicle_DirtLevel = new int[] { 0x08, 0xD28, 0x988 };
int[] OFFSETS_Vehicle_Bullet_Proof_Tires = new int[] { 0x08, 0xD28, 0x8D3 };
int[] OFFSETS_Vehicle_Tires = new int[] { 0x08, 0xD28, 0xB68 };
int[] OFFSETS_Vehicle_Doors = new int[] { 0x08, 0xD28, 0xB80 };
int[] OFFSETS_Vehicle_ACCELERATION = new int[] { 0x08, 0xD28, 0x8C8,0x4C };
int[] OFFSETS_Vehicle_BRAKEFORCE = new int[] { 0x08, 0xD28, 0x8C8, 0x6C };
int[] OFFSETS_Vehicle_TRACTION_CURVE_MIN = new int[] { 0x08, 0xD28, 0x8C8, 0x90 };
int[] OFFSETS_Vehicle_DEFORM_MULTIPLIER = new int[] { 0x08, 0xD28, 0x8C8, 0xF8 };
int[] OFFSETS_Vehicle_UPSHIFT = new int[] { 0x08, 0xD28, 0x8C8, 0x58 };
int[] OFFSETS_Vehicle_SUSPENSION_FORCE = new int[] { 0x08, 0xD28, 0x8C8, 0xBC };
int[] OFFSETS_Vehicle_Speed = new int[] { 0x08, 0xD28, 0x790 };
int[] OFFSETS_Vehicle_Gravity = new int[] { 0x08, 0xD28,0xBCC };
//TP
int[] OFFSETS_X = new int[] { 0x8, 0x30, 0x50 };
int[] OFFSETS_Y = new int[] { 0x8, 0x30, 0x54 };
int[] OFFSETS_Z = new int[] { 0x8, 0x30, 0x58 };
very nice thank you so very very much
Thanks for the cheat
Similar Threads
General Game HackingGotham City Impostors Cheat Engine tableA1 61 Counter-Strike 2 Hacks[Patched] *Update* Release Cheat Engine Table V3
24 Borderlands 2 HacksBorderlands 2 cheat engine table (steam version)/(skidrow version)
17 Borderlands 2 HacksBorderlands 2 Cheat Engine TableNA 24 Borderlands 2 HacksBorderlands 2 cheat engine table (steam version)
22
