Chams/Wallhack/ESP hack for Crossout?

Posts 15 of 5 · Page 1 of 1
Chams/Wallhack/ESP hack for Crossout?
I would like if someone can make it. By the way I have already found the texture stuff:
#define GuerillaHuntsmanThug ((NumVertices == 7120 && primCount == 7440))
#define Docker ((NumVertices == 4701 && primCount == 4416))
#define Duster ((NumVertices == 9271 && primCount == 9866))
#define WWT1 ((NumVertices == 8996 && primCount == 8280))
#define Bear ((NumVertices == 6044 && primCount == 5911))
#define Carapace ((NumVertices == 5693 && primCount == 4291))
#define Fury ((NumVertices == 6149 && primCount == 5538))
#define Growl ((NumVertices == 7330 && primCount == 7305))
#define Jawbreaker ((NumVertices == 4775 && primCount == 4222))
#define Trucker ((NumVertices == 5342 && primCount == 5632))
#define Wyvern ((NumVertices == 3167 && primCount == 2900))
#define Humpback ((NumVertices == 6311 && primCount == 5544))
Quote Originally Posted by fortehlulz_therealone View Post
I would like if someone can make it. By the way I have already found the texture stuff:
#define GuerillaHuntsmanThug ((NumVertices == 7120 && primCount == 7440))
#define Docker ((NumVertices == 4701 && primCount == 4416))
#define Duster ((NumVertices == 9271 && primCount == 9866))
#define WWT1 ((NumVertices == 8996 && primCount == 8280))
#define Bear ((NumVertices == 6044 && primCount == 5911))
#define Carapace ((NumVertices == 5693 && primCount == 4291))
#define Fury ((NumVertices == 6149 && primCount == 5538))
#define Growl ((NumVertices == 7330 && primCount == 7305))
#define Jawbreaker ((NumVertices == 4775 && primCount == 4222))
#define Trucker ((NumVertices == 5342 && primCount == 5632))
#define Wyvern ((NumVertices == 3167 && primCount == 2900))
#define Humpback ((NumVertices == 6311 && primCount == 5544))
The bodies arent what you want to aim at. It is the guns that you want to aim at
Maybe it's possible to aim at fuel tanks, generators, ammunition and similar exploding parts of a car to defeat it faster?
Quote Originally Posted by fortehlulz_therealone View Post
I would like if someone can make it. By the way I have already found the texture stuff:
#define GuerillaHuntsmanThug ((NumVertices == 7120 && primCount == 7440))
#define Docker ((NumVertices == 4701 && primCount == 4416))
#define Duster ((NumVertices == 9271 && primCount == 9866))
#define WWT1 ((NumVertices == 8996 && primCount == 8280))
#define Bear ((NumVertices == 6044 && primCount == 5911))
#define Carapace ((NumVertices == 5693 && primCount == 4291))
#define Fury ((NumVertices == 6149 && primCount == 5538))
#define Growl ((NumVertices == 7330 && primCount == 7305))
#define Jawbreaker ((NumVertices == 4775 && primCount == 4222))
#define Trucker ((NumVertices == 5342 && primCount == 5632))
#define Wyvern ((NumVertices == 3167 && primCount == 2900))
#define Humpback ((NumVertices == 6311 && primCount == 5544))
LOL this guy may be the GM in Crossout Chat. There's a public ESP on another site. I shop with whoever has my products. <3 mpgh, or I wouldn't be posting here.
Posts 15 of 5 · Page 1 of 1

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