1/ HackProcess? 2/ Enemy team?

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1/ HackProcess? 2/ Enemy team?
Hey! I have 2 question.
1/ How can i make my own HackProcess? is there any tutorial or smth? I know all hack process what is public detected...

2/ How can i get the enemy team? I mean.. I get me own like this :
ReadProcessMemory(fProcess.__HandleProcess, (PBYTE)(PlayerBase + team), &mtem, sizeof(int), 0);

I tried that to find enemy team :
ReadProcessMemory(fProcess.__HandleProcess, (PBYTE)(id + team), &etem, sizeof(int), 0);
id = ReadProcessMemory(fProcess.__HandleProcess, (PBYTE)(PlayerBase + Crosshair), &id, sizeof(int), 0);
But its doesnt work...

Thank you for help!

PS : Its all for an external multi.
Oh this time is legit needed.

learncpp.com
Some logic classes are welcome too.

Don't even continue what you are trying to do, you are clueless, and probably 99% of users/devs/whatever will help you.
Quote Originally Posted by britguy420 View Post
ReadProcessMemory(fProcess.__HandleProcess, (PBYTE)(id + team), &etem, sizeof(int), 0);
id = ReadProcessMemory(fProcess.__HandleProcess, (PBYTE)(PlayerBase + Crosshair), &id, sizeof(int), 0);
Search up "entitylist" in a source code, try to learn from that. What you're trying to do is CrosshairID(somewhere around 0 - 32) + m_CrossHairID which is 0xAA40.
Let's say the ID is 5 then you're reading the memory from address 0xAA45 (hex), that's not even CS:GO's memory and you'll get a memory access warning/crash.

Read what HackProcess does and make your own. I don't think it's detected. Like a writememory function could look like this:

Code:
template <typename T> T CMemoryClass::Read(uintptr_t nAddress)
{
T thingy;
ReadProcessMemory(Handle, (PBYTE)(nAddress), &thingy, sizeof(T), 0); 
return thingy;
}
That code may not even work as I made rn in like 1 minute but you get the point probably.
Quote Originally Posted by affe2626 View Post
Search up "entitylist" in a source code, try to learn from that. What you're trying to do is CrosshairID(somewhere around 0 - 32) + m_CrossHairID which is 0xAA40.
Let's say the ID is 5 then you're reading the memory from address 0xAA45 (hex), that's not even CS:GO's memory and you'll get a memory access warning/crash.

Read what HackProcess does and make your own. I don't think it's detected. Like a writememory function could look like this:

Code:
template <typename T> T CMemoryClass::Read(uintptr_t nAddress)
{
T thingy;
ReadProcessMemory(Handle, (PBYTE)(nAddress), &thingy, sizeof(T), 0); 
return thingy;
}
That code may not even work as I made rn in like 1 minute but you get the point probably.
thank you for the help.
team

!team

logic ,....
To begin with it is necessary to begin to learn language C ++. The best advice is to teach him through lectures, it is from them that you will be able to learn about the language of many important subtleties. Well then public hackprocess not detected. But if you want to write your own, you will not get anything original, the code will be very similar to what is on the Internet, if you certainly will use the standard functions provided for windows.
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