Updated K-Relay doesn't work
Hello, I tried updating K-Relay using the ResExtractor to get the newest packets.xml, objects.xml and tiles.xml and replacing the old ones in the Lib K Relay, Resources folder inside the Krelay source and building it via visual studio, but I'm receiving this error when starting Krelay:
im using the Krelay source from toddw123's github and im using this to extract the xmls from the newest client: http://www.mpgh.net/forum/showthread.php?t=1211655
Code:
System.FormatException: Die Eingabezeichenfolge hat das falsche Format. bei System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) bei System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) bei System.Int32.Parse(String s, IFormatProvider provider) bei Lib_K_Relay.GameData.ParsingHelpers.ParseInt(String input) in C:\Users\USER\Desktop\KRelay-master\Lib K Relay\GameData\ParsingExtensions.cs:Zeile 36. bei Lib_K_Relay.GameData.DataStructures.ProjectileStructure..ctor(XElement projectile) in C:\Users\USER\Desktop\KRelay-master\Lib K Relay\GameData\DataStructures\ProjectileStructure.cs:Zeile 67. bei Lib_K_Relay.GameData.DataStructures.ItemStructure..ctor(XElement item) in C:\Users\USER\Desktop\KRelay-master\Lib K Relay\GameData\DataStructures\ItemStructure.cs:Zeile 138. bei Lib_K_Relay.GameData.DataStructures.ItemStructure.<>c__DisplayClass0_0.<Load>b__1(XElement item) in C:\Users\USER\Desktop\KRelay-master\Lib K Relay\GameData\DataStructures\ItemStructure.cs:Zeile 18. bei Lib_K_Relay.GameData.ParsingHelpers.ForEach[T](IEnumerable`1 input, Action`1 action) in C:\Users\USER\Desktop\KRelay-master\Lib K Relay\GameData\ParsingExtensions.cs:Zeile 14. bei Lib_K_Relay.GameData.DataStructures.ItemStructure.Load(XDocument doc) in C:\Users\USER\Desktop\KRelay-master\Lib K Relay\GameData\DataStructures\ItemStructure.cs:Zeile 14. bei Lib_K_Relay.GameData.GameData.<>c.<Load>b__18_0() in C:\Users\USER\Desktop\KRelay-master\Lib K Relay\GameData\GameData.cs:Zeile 104. bei System.Threading.Tasks.Task.InnerInvoke() bei System.Threading.Tasks.Task.Execute()
