Hey, so I thought that trade bots were really cool to run overnight with a ton of queued trades, but I can't quite let my pc run all night either. Then this came to my mind: having seen clientless tradebot, I thought hey why not have a port on android since it's not so heavy on ressources and a phone is easier to run overnight. It could be under the swf format since it is possible to run them on the dolphin app so no android knowledge would really be needed. The only thing that would be necessary are Big ass text boxes for password and username because it is kinda hard to hit on this software. Thanks to let me know your opinion about this!
Originally Posted by SBAPKat
Hey, so I thought that trade bots were really cool to run overnight with a ton of queued trades, but I can't quite let my pc run all night either. Then this came to my mind: having seen clientless tradebot, I thought hey why not have a port on android since it's not so heavy on ressources and a phone is easier to run overnight. It could be under the swf format since it is possible to run them on the dolphin app so no android knowledge would really be needed. The only thing that would be necessary are Big ass text boxes for password and username because it is kinda hard to hit on this software. Thanks to let me know your opinion about this!
It need to listen to the packets.And it use a lot of resource.and even make 1, it will be apk not swf.
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Clientless tradebot will open a k relay in the program so it will use a lot resources.And phone cpu is so weak
Originally Posted by pshotsc
It need to listen to the packets.And it use a lot of resource.and even make 1, it will be apk not swf.
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Clientless tradebot will open a k relay in the program so it will use a lot resources.And phone cpu is so weak
I am able to run rotmg at like 20fps on the website, which indeed displays a swf version of the game. I though 20 fps with graphics, it could be enough to run a bot without the graphic part of the game. That was my idea. If anything, my phone is running an octo-core chip at 1.2Ghz which is the kirin 620, not the worst of cpu's although I know it can't keep up at all vs a desktop cpu. Just to let you know that I'm not running a duo core 750mhz from 2009.
I dont quite understand your thought process here. You talk about wanting to make a clientless tradebot (on the phone), but then you want to open the game client on your phone? That would mean it isnt clientless...
Anyways, what you are asking for is entirely possible, just not in the way you are saying. No one would make a clientless tradebot using flash (swf). Also, most people dont have any issue running a clientless tradebot overnight on their computer. If im not using my computer (because im sleeping), then i dont care how many resources some program is using.
If you do want to make a clientless tradebot for the phone though you will have to either learn how to make applications for phones OR find someone to do it for you (which might require payment since people dont always work free). A clientless tradebot does not require k-relay like pshotsc said, i believe he is just talking about the current clientless tradebot here on the forums which does. You can definitely create a clientless tradebot without using k-relay, so someone could create an application on the phone that interacts with the game server if they knew what they were doing. But again, i dont think you are going to find anyone to do this for free so you will either have to learn how to make this yourself or find someone with knowledge of how to do it and pay for their time.
Originally Posted by toddddd
I dont quite understand your thought process here. You talk about wanting to make a clientless tradebot (on the phone), but then you want to open the game client on your phone? That would mean it isnt clientless...
Anyways, what you are asking for is entirely possible, just not in the way you are saying. No one would make a clientless tradebot using flash (swf). Also, most people dont have any issue running a clientless tradebot overnight on their computer. If im not using my computer (because im sleeping), then i dont care how many resources some program is using.
If you do want to make a clientless tradebot for the phone though you will have to either learn how to make applications for phones OR find someone to do it for you (which might require payment since people dont always work free). A clientless tradebot does not require k-relay like pshotsc said, i believe he is just talking about the current clientless tradebot here on the forums which does. You can definitely create a clientless tradebot without using k-relay, so someone could create an application on the phone that interacts with the game server if they knew what they were doing. But again, i dont think you are going to find anyone to do this for free so you will either have to learn how to make this yourself or find someone with knowledge of how to do it and pay for their time.
I see your point about letting run your pc overnight, but I can't really for other reasons. Learning that kind of things would be quite funny if I knew where to start, would also need to know how to interact with these packets, which would be a tough job since I don't think any guide has been made for that. Thank you for your consideration and have a nice evening.
Originally Posted by SBAPKat
Learning that kind of things would be quite funny if I knew where to start
would also need to know how to interact with these packets, which would be a tough job since I don't think any guide has been made for that
Theres plenty of resources around here to figure that out. You can always ask for help on the packet protocol on here, lots of people on here are pretty familiar with it.
Originally Posted by SBAPKat
I am able to run rotmg at like 20fps on the website, which indeed displays a swf version of the game. I though 20 fps with graphics, it could be enough to run a bot without the graphic part of the game. That was my idea. If anything, my phone is running an octo-core chip at 1.2Ghz which is the kirin 620, not the worst of cpu's although I know it can't keep up at all vs a desktop cpu. Just to let you know that I'm not running a duo core 750mhz from 2009.
u have 20 fps but bost k relay and swf client use a lot resources
Originally Posted by toddddd
Theres plenty of resources around here to figure that out. You can always ask for help on the packet protocol on here, lots of people on here are pretty familiar with it.
Thanks, I will try and update this when I run in an issue with packets, have a good one
Originally Posted by pshotsc
u have 20 fps but bost k relay and swf client use a lot resources
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We said K relay doesnt need to be used here, I guess it was just a kind of interface for the client. And I won't use swf thanks to toddddd's recommendations.
Originally Posted by SBAPKat
Thanks, I will try and update this when I run in an issue with packets, have a good one
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We said K relay doesnt need to be used here, I guess it was just a kind of interface for the client. And I won't use swf thanks to toddddd's recommendations.
ofc k relay wont be used there but u need something to listen and create packet
Why can't you keep your computer on all night, that makes no sense to me