❓ Perfect Silent bone offset modification Help!

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❓ Perfect Silent bone offset modification Help!
Hi, i want my psilent to look more legit and less flickering. I think i found a way but dont know really how to do it.

Exampel:

If the crosshair is closer to the right of the player it will add X Bone Offset so the bullet will go a bit to the right of the bone?
How can i make this possible?
Maybe get the bone pos, then pos.x + some constant which IS in the prefered hitbox.

It should be trivial, tbh.

+ psilent was patched
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