Perfect Silent bone offset modification Help!
Hi, i want my psilent to look more legit and less flickering. I think i found a way but dont know really how to do it.
Exampel:

If the crosshair is closer to the right of the player it will add X Bone Offset so the bullet will go a bit to the right of the bone?
How can i make this possible?
Maybe get the bone pos, then pos.x + some constant which IS in the prefered hitbox.
It should be trivial, tbh.
+ psilent was patched