public void onUpdatePacket(Packet p){
int sand = GameData.nameToTile.get("Light Sand").id;
int sand2 = GameData.nameToTile.get("Dark Sand").id;
UpdatePacket pack = (UpdatePacket)p;
for(Tile t : pack.tiles){
if(t.type==sand || t.type==sand2){
t.type=GameData.nameToTile.get("Stone Square").id;
}
}
sendToClient(pack);
p.send=false;
}
